1 |
/***************************************************************************\ |
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| Project: AE Installer | |
3 |
| By: Gumby & Iritscen | |
4 |
| File: Installer.cpp | |
5 |
| Function: Contains the real meat of the installation process. Mm, beefy. | |
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| Created: 24/05/2009 19:39:00 | |
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\***************************************************************************/ |
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|
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// TODO: Load credits from text resource file |
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// TODO: Clear mod info fields when mod is de-selected |
11 |
|
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//#define DEBUG |
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#ifdef WIN32 |
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//#include <windows.h> |
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#define popen _popen |
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#endif |
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#include "boost/date_time/gregorian/gregorian.hpp" |
18 |
#include "boost/date_time/date_parsing.hpp" |
19 |
#include "boost/date_time/posix_time/posix_time.hpp" |
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#include "installer.h" |
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#include "aeinstallerapp.h" |
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|
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using namespace boost::gregorian; |
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using namespace boost::posix_time; |
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|
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// externs declared in installer.h |
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string strInstallCfg = "../GameDataFolder/Add.cfg"; |
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string strEUFN = "Edition"; // GetUpdateStatus() may set this to "Edition-patch" later, but this is the assumed name of the new Edition folder in Updates/ |
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|
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int globalizeData(void) |
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{ |
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busy = 1; |
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using boost::lexical_cast; |
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using boost::bad_lexical_cast; |
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using namespace boost::gregorian; |
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using namespace boost::posix_time; |
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ptime start_time(second_clock::local_time()); |
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|
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setStatusArea("Globalizing!"); |
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int err = 0; |
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int parts_done = 0; |
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remove("Globalize.log"); |
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ofstream logfile("Globalize.log"); |
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logfile << "Globalization started " << to_simple_string(start_time) << endl; |
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|
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try { // the levels Oni has...probably should have made a string array. Oops. |
47 |
char levels_cstr[15][3] = {"0", "1", "2", "3", "4", "6", "8", "9", "10", "11", "12", "13", "14", "18", "19"}; |
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vector<string> levels; |
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for (int f = 0; f < 15; f++) { |
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levels.push_back(levels_cstr[f]); |
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} |
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|
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path Characters = "../GameDataFolder/level0_Characters"; |
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path Particles = "../GameDataFolder/level0_Particles"; |
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path Archive = "../GameDataFolder/Archive"; |
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path Textures = "../GameDataFolder/level0_Textures"; |
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path Sounds = "../GameDataFolder/level0_Sounds"; |
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path Animations = "../GameDataFolder/level0_Animations"; |
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path TRAC = Animations / "level0_TRAC"; |
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path TRAM = Animations / "level0_TRAM"; |
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|
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vector<path> GDFPaths; |
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GDFPaths.push_back(Particles); |
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GDFPaths.push_back(Textures); |
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GDFPaths.push_back(Sounds); |
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GDFPaths.push_back(TRAC); |
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GDFPaths.push_back(TRAM); |
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|
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path VanillaCharacters = "VanillaDats/level0_Final/level0_Characters/level0_Characters.oni"; |
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path VanillaParticles = "VanillaDats/level0_Final/level0_Particles/level0_Particles.oni"; |
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path VanillaTextures = "VanillaDats/level0_Final/level0_Textures/level0_Textures.oni"; |
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path VanillaSounds = "VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni"; |
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path VanillaAnimations = "VanillaDats/level0_Final/level0_Animations/level0_Animations.oni"; |
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path VanillaTRAC = "VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni"; |
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path VanillaTRAM = "VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni"; |
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|
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vector<path> VanillaPaths; |
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|
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VanillaPaths.push_back(VanillaParticles); |
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VanillaPaths.push_back(VanillaTextures); |
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VanillaPaths.push_back(VanillaSounds); |
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VanillaPaths.push_back(VanillaTRAC); |
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VanillaPaths.push_back(VanillaTRAM); |
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|
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setStatusArea("Removing old GameDataFolder...\n"); |
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logfile << "Removing old GameDataFolder...\n"; |
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remove_all( "../GameDataFolder/" ); |
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setStatusArea("Creating needed directories..."); |
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logfile << "Creating needed directories...\n"; |
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create_directory( "../GameDataFolder/" ); |
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|
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create_directory( "packages" ); |
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|
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if (exists("VanillaDats")) remove_all("VanillaDats"); |
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create_directory( "VanillaDats" ); |
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create_directory( "VanillaDats/level0_Final/" ); |
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create_directory( Characters ); |
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create_directory( Particles ); |
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create_directory( Archive ); |
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create_directory( Textures ); |
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create_directory( Sounds ); |
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create_directory( Animations ); |
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create_directory( TRAC ); |
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create_directory( TRAM ); |
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int num_levels = 0; |
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for(int i = 1; i < 15; i++) |
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{ |
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if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) { |
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num_levels++; |
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|
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} |
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} |
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logfile << "Exporting and moving...\n\n"; |
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int total_steps = 8 + 2 * num_levels; |
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|
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for(int i = 0; i < 15; i++) |
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{ |
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if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) { |
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logfile << "level" << levels[i] << "_Final\n"; |
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logfile << "\tExporting level" << levels[i] << "_Final.dat\n"; |
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setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " exporting level" + levels[i]+"_Final.dat"); |
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create_directory( "../GameDataFolder/level" + levels[i] + "_Final" ); |
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system((strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat").c_str()); |
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create_directory( "VanillaDats/level" + levels[i] + "_Final" ); |
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create_directory( "VanillaDats/level" + levels[i] + "_Final/level" + levels[i] + "_Final" ); |
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|
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//Moves the AKEV and other files into a safe directory so that level specific textures are not globalized... |
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if ( strcmp(levels[i].c_str(), "0") ){ |
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create_directory( "../GameDataFolder/level" + levels[i] + "_Final/AKEV" ); |
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system((strOniSplit + " -move:overwrite ../GameDataFolder/level" + levels[i] + "_Final/AKEV ../GameDataFolder/level" + levels[i] + "_Final/AKEV*.oni").c_str()); |
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|
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} |
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|
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directory_iterator end_iter; |
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for ( directory_iterator dir_itr( "../GameDataFolder/level" + levels[i] + "_Final" ); dir_itr != end_iter; ++dir_itr ) |
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{ |
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if ( is_regular_file( dir_itr->status() ) ) |
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{ |
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if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" || |
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dir_itr->path().filename().substr(0,9) == "TXMPlevel" || |
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( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) || |
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dir_itr->path().filename().substr(0,4) == "TXMB" || |
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dir_itr->path().filename() == "M3GMpowerup_lsi.oni" || |
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dir_itr->path().filename() == "TXMPlsi_icon.oni" || |
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( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) ) |
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{ |
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cout <<dir_itr->path().filename() << "\n"; |
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create_directory( dir_itr->path().parent_path() / "NoGlobal"); |
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if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" / |
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dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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else if (dir_itr->path().filename().substr(0,4) == "TRAC" |
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) { |
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cout <<dir_itr->path().filename() << "\n"; |
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if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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else if (dir_itr->path().filename().substr(0,4) == "TRAM") { |
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cout <<dir_itr->path().filename() << "\n"; |
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if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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else if (dir_itr->path().filename().substr(0,4) == "ONSK" || |
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dir_itr->path().filename().substr(0,4) == "TXMP") { |
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cout <<dir_itr->path().filename() << "\n";\ |
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create_directory( dir_itr->path().parent_path() / "TexFix"); |
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if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename()); |
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} |
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else if (dir_itr->path().filename().substr(0,4) == "ONCC" |
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|| dir_itr->path().filename().substr(0,4) == "TRBS" |
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|| dir_itr->path().filename().substr(0,4) == "ONCV" |
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|| dir_itr->path().filename().substr(0,4) == "ONVL" |
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|| dir_itr->path().filename().substr(0,4) == "TRMA" |
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|| dir_itr->path().filename().substr(0,4) == "TRSC" |
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|| dir_itr->path().filename().substr(0,4) == "TRAS") { |
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cout <<dir_itr->path().filename() << "\n"; |
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if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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else if (dir_itr->path().filename().substr(0,4) == "OSBD" |
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|| dir_itr->path().filename().substr(0,4) == "SNDD") { |
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cout << dir_itr->path().filename() << "\n"; |
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if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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else if (dir_itr->path().filename().substr(0,5) == "BINA3" |
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|| dir_itr->path().filename().substr(0,10) == "M3GMdebris" |
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|| dir_itr->path().filename() == "M3GMtoxic_bubble.oni" |
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|| dir_itr->path().filename().substr(0,8) == "M3GMelec" |
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|| dir_itr->path().filename().substr(0,7) == "M3GMrat" |
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|| dir_itr->path().filename().substr(0,7) == "M3GMjet" |
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|| dir_itr->path().filename().substr(0,9) == "M3GMbomb_" |
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|| dir_itr->path().filename() == "M3GMbarab_swave.oni" |
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|| dir_itr->path().filename() == "M3GMbloodyfoot.oni" |
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){ |
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cout <<dir_itr->path().filename() << "\n"; |
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if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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else if (dir_itr->path().filename().substr(0,4) == "AGDB" |
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|| dir_itr->path().filename().substr(0,4) == "TRCM") { |
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cout <<dir_itr->path().filename() << "\n"; |
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|
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if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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else if (dir_itr->path().filename().substr(0,4) == "ONWC") { //fix for buggy ONWC overriding |
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cout <<dir_itr->path().filename() << "\n"; |
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|
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if(!exists( "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename())) |
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rename(dir_itr->path(), "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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|
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if (exists(dir_itr->path())) { |
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|
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} |
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else { |
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//logfile << "\tMoved file: " << dir_itr->path().filename() << "\n"; |
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} |
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} |
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|
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|
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|
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} |
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|
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logfile << "\tCleaning up TXMPs...\n"; |
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system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + levels[i] + "_Final/TXMP*.oni").c_str()); |
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|
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|
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if ( strcmp(levels[i].c_str(), "0") ){ |
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system((strOniSplit + " -move:overwrite ../GameDataFolder/level" + levels[i] + "_Final ../GameDataFolder/level" + levels[i] + "_Final/AKEV/AKEV*.oni").c_str()); |
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remove( "../GameDataFolder/level" + levels[i] + "_Final/AKEV" ); |
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} |
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|
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parts_done++; |
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|
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setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
240 |
|
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} |
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} |
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logfile << "Reimporting levels\n"; |
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for (int i = 0; i < 15; i++) |
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{ |
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logfile << "\tReimporting level" << levels[i] << "_Final.oni\n"; |
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setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " reimporting level" + levels[i]+"_Final.oni"); |
248 |
logfile << (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level" |
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+ levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log").c_str() << '\n'; |
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string sys_str = (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level" |
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+ levels[i] + "_Final/level" + levels[i] + "_Final.oni"); |
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system(sys_str.c_str() ); |
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setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
254 |
parts_done++; |
255 |
} |
256 |
create_directory( VanillaParticles.parent_path() ); |
257 |
create_directory( VanillaTextures.parent_path() ); |
258 |
create_directory( VanillaSounds.parent_path() ); |
259 |
create_directory( VanillaAnimations.remove_filename() ); |
260 |
|
261 |
for(unsigned int j = 0; j < GDFPaths.size(); j++) { |
262 |
logfile << "\tReimporting " << GDFPaths[j].filename() << ".oni\n"; |
263 |
setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": reimporting " + GDFPaths[j].filename() ); |
264 |
system((strOniSplit + " " + strImportOption + " " + GDFPaths[j].string() + " " + VanillaPaths[j].string()).c_str()); |
265 |
parts_done++; |
266 |
setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
267 |
} |
268 |
logfile << "\nMoving level0_Characters\n"; |
269 |
setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": moving level0_Characters" ); |
270 |
copy((path)"../GameDataFolder/level0_Characters", (path)("VanillaDats/level0_Final")); |
271 |
GDFPaths.push_back( Characters ); |
272 |
for(int i = 0; i < GDFPaths.size(); i++) |
273 |
{ |
274 |
directory_iterator end_iter; |
275 |
for ( directory_iterator dir_itr( GDFPaths[i] ); dir_itr != end_iter; ++dir_itr ) |
276 |
{ |
277 |
try |
278 |
{ |
279 |
rename(dir_itr->path(), "../GameDataFolder/level0_Final/" + dir_itr->path().filename() ); |
280 |
} |
281 |
catch(exception &ex) { |
282 |
|
283 |
} |
284 |
} |
285 |
} |
286 |
|
287 |
create_directory((path)"../GameDataFolder/IGMD"); |
288 |
copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder"); |
289 |
setProgressBar( 1000 ); |
290 |
|
291 |
if(exists("../../persist.dat")) |
292 |
if(!exists("../persist.dat")) |
293 |
|
294 |
//TODO: Concatenate level0 Dirs. |
295 |
|
296 |
copy("../../persist.dat",".."); |
297 |
if(exists("../../key_config.txt")) |
298 |
if(!exists("../key_config.txt")) |
299 |
copy("../../key_config.txt",".."); |
300 |
|
301 |
#ifndef WIN32 |
302 |
/* On Mac only, set the current GDF to the AE GDF by writing to Oni's global preferences file (thankfully a standard OS X ".plist" XML file). |
303 |
Tests for presence of prefs with [ -f ] before doing anything so it doesn't create a partial prefs file -- just in case user has never |
304 |
run Oni before :-p */ |
305 |
string fullAEpath = escapePath(system_complete(".").parent_path().parent_path().string()); // get full path for edition/ |
306 |
char prefsCommand[300] = "[ -f ~/Library/Preferences/com.godgames.oni.plist ] && defaults write com.godgames.oni RetailInstallationPath -string '"; |
307 |
strcat(prefsCommand, fullAEpath.c_str()); // get path of Edition/ folder (Oni wants the folder that *contains* the GDF) |
308 |
strcat(prefsCommand, "'"); // path string is enclosed in single quotes to avoid the need to escape UNIX-unfriendly characters |
309 |
system(prefsCommand); |
310 |
#endif |
311 |
|
312 |
setStatusArea((string)"Done! Now select your mod packages and click install."); |
313 |
} |
314 |
catch (exception & ex) { |
315 |
setStatusArea("Warning, handled exception: " + (string)ex.what()); |
316 |
} |
317 |
|
318 |
ptime end_time(second_clock::local_time()); |
319 |
time_period total_time (start_time, end_time); |
320 |
logfile << "\n\nGlobalization ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length(); |
321 |
logfile.close(); |
322 |
busy = 0; |
323 |
return err; |
324 |
} |
325 |
|
326 |
vector<ModPackage> getPackages(string packageDir) |
327 |
{ |
328 |
vector<ModPackage> packages; |
329 |
packages.reserve(256); |
330 |
fstream file; |
331 |
string filename = "\0"; |
332 |
string MODINFO_CFG = "Mod_Info.cfg"; |
333 |
|
334 |
try |
335 |
{ |
336 |
for (directory_iterator dir_itr(packageDir), end_itr; dir_itr != end_itr; ++dir_itr) |
337 |
{ |
338 |
file.open((dir_itr->path().string() + "/" + MODINFO_CFG).c_str()); |
339 |
|
340 |
if(!file.fail()) |
341 |
{ |
342 |
//would prefer to push a pointer to a package, but this will do for now |
343 |
packages.push_back(fileToModPackage(file)); |
344 |
} |
345 |
file.close(); |
346 |
file.clear(); |
347 |
} |
348 |
sort(packages.begin(), packages.end()); |
349 |
} |
350 |
catch (const std::exception & ex) |
351 |
{ |
352 |
cout << "Warning, something odd happened!\n"; |
353 |
} |
354 |
|
355 |
return packages; |
356 |
} |
357 |
|
358 |
ModPackage fileToModPackage(fstream &file) |
359 |
{ |
360 |
/* |
361 |
This converts a file to a ModPackage struct. |
362 |
|
363 |
A few notes... |
364 |
"iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok. |
365 |
I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much |
366 |
slower than reading a variable. |
367 |
*/ |
368 |
ModPackage package; |
369 |
string line; |
370 |
static string NameOfMod = "NameOfMod"; //used for comparing to the current token... |
371 |
//I could have done it in reverse (*iter).compare("ModString") or |
372 |
static string ARROW = "->"; //did something like "ModString".compare(*iter), and it would have been |
373 |
static string ModString = "ModString"; //functionably the same. |
374 |
static string HasOnis = "HasOnis"; |
375 |
static string HasDeltas = "HasDeltas"; |
376 |
static string HasBSL = "HasBSL"; |
377 |
static string HasDats = "HasDats"; |
378 |
static string IsEngine = "IsEngine"; |
379 |
static string Readme = "Readme"; |
380 |
static string GlobalNeeded = "GlobalNeeded"; |
381 |
static string Category = "Category"; |
382 |
static string Creator = "Creator"; |
383 |
while (! file.eof() ) |
384 |
{ |
385 |
getline (file,line); |
386 |
vector<string> tokens; |
387 |
vector<string>::iterator iter; |
388 |
tokenize(line, tokens); //string to vector of "words" |
389 |
if (tokens.capacity() >= 3) { //make sure they are using enough stuff |
390 |
iter = tokens.begin(); //what word we are on, starts at first word |
391 |
/* TODO: Get this "required Installer version" code working |
392 |
if (!AEInstallVersion.compare(*iter)) |
393 |
If mod is too old, skip this mod. |
394 |
*/ |
395 |
/*else*/if (!NameOfMod.compare(*iter)) { //if it contains the name |
396 |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { // iterates through the words, ends if it reaches the end of the line or a "//" comment |
397 |
if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) { // ignores "->" and "NameOfMod" |
398 |
package.name += *iter + " "; |
399 |
} |
400 |
} |
401 |
|
402 |
} |
403 |
else if (!ModString.compare(*iter)) { |
404 |
iter++; iter++; |
405 |
package.modStringName = *iter; |
406 |
iter++; |
407 |
package.modStringVersion = atoi((*iter).c_str()); |
408 |
} |
409 |
else if (!HasOnis.compare(*iter)) { |
410 |
iter++; iter++; |
411 |
if ( boost::iequals(*iter, "Yes")) package.hasOnis = 1; |
412 |
} |
413 |
else if (!HasBSL.compare(*iter)) { |
414 |
if(toupper((*iter)[0]) == 'Y' && toupper((*iter)[1]) == 'E' && toupper((*iter)[2]) == 'S') package.hasBSL = true; |
415 |
else if ( boost::iequals(*iter, "Addon")) package.hasAddon = true; |
416 |
} |
417 |
else if (!HasDeltas.compare(*iter)) { |
418 |
iter++; iter++; |
419 |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDeltas = 1; |
420 |
} |
421 |
else if (!HasDats.compare(*iter)) { |
422 |
iter++; iter++; |
423 |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.hasDats = 1; |
424 |
} |
425 |
else if (!IsEngine.compare(*iter)) { |
426 |
iter++; iter++; |
427 |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.isEngine = 1; |
428 |
} |
429 |
else if (!GlobalNeeded.compare(*iter)) { |
430 |
iter++; iter++; |
431 |
if (toupper((*iter)[0]) + toupper((*iter)[1]) + toupper((*iter)[2]) == 'Y' + 'E' + 'S') package.globalNeeded = 1; |
432 |
else if (toupper((*iter)[0]) + toupper((*iter)[1]) == 'N' + 'O') package.globalNeeded = 1; // only place where checking for "No" is important atm. |
433 |
} |
434 |
else if (!Category.compare(*iter)) { |
435 |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { // iterates through the words, ends if it reaches end of line or a "//" comment |
436 |
if (ARROW.compare(*iter) && Category.compare(*iter)) { // ignores "->" and "Category" |
437 |
package.category += *iter + " "; |
438 |
} |
439 |
} |
440 |
} |
441 |
else if (!Creator.compare(*iter)) { //if it contains the name |
442 |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { // iterates through the words, ends if it reaches end of line or a "//" comment |
443 |
if (ARROW.compare(*iter) && Creator.compare(*iter)) { // ignores "->" and "Creator" |
444 |
package.creator += *iter + " "; |
445 |
} |
446 |
} |
447 |
} |
448 |
else if (!Readme.compare(*iter)) { //if it contains the name |
449 |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) { // iterates through the words, ends if it reaches end of line or a "//" comment |
450 |
if (ARROW.compare(*iter) && Readme.compare(*iter)) { // ignores "->" and "Readme" |
451 |
if(!(*iter).compare("\\n")) package.readme += '\n'; |
452 |
else package.readme += *iter + " "; |
453 |
} |
454 |
} |
455 |
} |
456 |
} |
457 |
|
458 |
} |
459 |
|
460 |
return package; |
461 |
} |
462 |
|
463 |
void recompileAll(vector<string> installedMods) |
464 |
{try { |
465 |
busy = 1; |
466 |
using namespace boost::gregorian; |
467 |
using namespace boost::posix_time; |
468 |
using boost::lexical_cast; |
469 |
using boost::bad_lexical_cast; |
470 |
path vanilla_dir = "./VanillaDats/"; |
471 |
string importCommand = ""; |
472 |
int numberOfDats = 0; |
473 |
int j = 1; |
474 |
string datString; |
475 |
|
476 |
setStatusArea("Importing levels..."); |
477 |
|
478 |
std::stringstream out; |
479 |
|
480 |
ptime start_time(second_clock::local_time()); |
481 |
clearOldDats(); |
482 |
|
483 |
if(exists("Install.log")) remove("Install.log"); |
484 |
ofstream logfile("Install.log"); |
485 |
logfile << "Mod Installation started " << to_simple_string(start_time) << endl; |
486 |
logfile.close(); |
487 |
|
488 |
if(splitInstances == true) |
489 |
{ |
490 |
recursive_directory_iterator end_iter; |
491 |
|
492 |
for ( recursive_directory_iterator dir_itr( vanilla_dir ); |
493 |
dir_itr != end_iter; |
494 |
++dir_itr ) |
495 |
{ |
496 |
try{ |
497 |
if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1) |
498 |
{ |
499 |
numberOfDats++; |
500 |
} |
501 |
} |
502 |
catch(exception & ex) { |
503 |
remove("Install.log"); |
504 |
ofstream logfile("Install.log"); |
505 |
|
506 |
logfile << "Warning, exception " << ex.what() << "!"; |
507 |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
508 |
logfile.close(); |
509 |
} |
510 |
} |
511 |
try { |
512 |
out << numberOfDats; |
513 |
datString = out.str(); |
514 |
for ( recursive_directory_iterator dir_itr( vanilla_dir ); |
515 |
dir_itr != end_iter; |
516 |
++dir_itr ) |
517 |
{ |
518 |
try |
519 |
{ |
520 |
if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1) |
521 |
{ |
522 |
importCommand = strOniSplit + " " + strImportOption + " " + dir_itr->path().parent_path().string() + '/' + dir_itr->path().filename(); |
523 |
for (unsigned int i = 0; i < installedMods.size(); ++i) { |
524 |
if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() )) |
525 |
importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename(); |
526 |
} |
527 |
importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log"; |
528 |
|
529 |
|
530 |
setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats |
531 |
setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " "); |
532 |
|
533 |
system(importCommand.c_str()); |
534 |
j++; |
535 |
} |
536 |
} |
537 |
catch ( const std::exception & ex ) |
538 |
{ |
539 |
remove("Install.log"); |
540 |
ofstream logfile("Install.log"); |
541 |
logfile << "Warning, exception " << ex.what() << "!"; |
542 |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
543 |
logfile.close(); |
544 |
} |
545 |
} |
546 |
} |
547 |
catch( const std::exception & ex ) { |
548 |
remove("Install.log"); |
549 |
ofstream logfile("Install.log"); |
550 |
logfile << "Warning, exception " << ex.what() << "!"; |
551 |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
552 |
logfile.close(); |
553 |
} |
554 |
} |
555 |
else if(splitInstances == false){ |
556 |
directory_iterator end_iter; |
557 |
|
558 |
for ( directory_iterator dir_itr( vanilla_dir ); |
559 |
dir_itr != end_iter; |
560 |
++dir_itr ) |
561 |
{ |
562 |
if ( is_directory( dir_itr->status() ) ) |
563 |
{ |
564 |
numberOfDats++; |
565 |
} |
566 |
} |
567 |
|
568 |
out << numberOfDats; |
569 |
datString = out.str(); |
570 |
|
571 |
for ( directory_iterator dir_itr( vanilla_dir ); |
572 |
dir_itr != end_iter; |
573 |
++dir_itr ) |
574 |
{ |
575 |
try |
576 |
{ |
577 |
if ( is_directory( dir_itr->status() ) ) |
578 |
{ |
579 |
importCommand = strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " "; |
580 |
for (unsigned int i = 0; i < installedMods.size(); ++i) { |
581 |
if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename() )) |
582 |
importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename(); |
583 |
} |
584 |
importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log"; |
585 |
|
586 |
setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats |
587 |
setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " "); |
588 |
system(importCommand.c_str()); |
589 |
j++; |
590 |
} |
591 |
} |
592 |
catch ( const std::exception & ex ) |
593 |
{ |
594 |
remove("Install.log"); |
595 |
ofstream logfile("Install.log"); |
596 |
logfile << "Warning, exception " << ex.what() << "!"; |
597 |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
598 |
logfile.close(); |
599 |
} |
600 |
} |
601 |
} |
602 |
|
603 |
vector<string> BSLfolders; |
604 |
vector<string> skippedfolders; |
605 |
|
606 |
ofstream BSLlog("BSL.log"); |
607 |
for ( directory_iterator dir_itr( "../GameDataFolder/IGMD/" ), end_itr; |
608 |
dir_itr != end_itr; |
609 |
++dir_itr ) { |
610 |
if( exists(dir_itr->path().string() + "/ignore.txt") ){ |
611 |
BSLfolders.push_back(dir_itr->path().filename()); |
612 |
skippedfolders.push_back(dir_itr->path().filename()); |
613 |
} |
614 |
} |
615 |
|
616 |
for (int i = installedMods.size() - 1; i >= 0; i--) { //Iterates through the installed mods (backwards :P) |
617 |
for (unsigned int j = 0; j < globalPackages.size(); ++j) { //looking in the global packages |
618 |
if (globalPackages[j].modStringName == installedMods[i]) { //for a mod that has BSL in it |
619 |
if(!(globalPackages[j].hasAddon || globalPackages[j].hasBSL)) break; //skip non-BSL |
620 |
if( exists( "packages/" + globalPackages[j].modStringName + "/BSL/" ) ) { |
621 |
copyBSL("packages/" + globalPackages[j].modStringName + "/BSL", BSLfolders, globalPackages[j] ); |
622 |
BSLlog << "Copied " << globalPackages[j].modStringName << "!\n"; |
623 |
} |
624 |
} |
625 |
} |
626 |
} |
627 |
|
628 |
ModPackage emptyPackage; |
629 |
emptyPackage.modStringName = "VanillaBSL"; |
630 |
emptyPackage.hasBSL = 1; |
631 |
copyBSL("packages/VanillaBSL/IGMD", BSLfolders, emptyPackage); |
632 |
BSLlog.close(); |
633 |
|
634 |
logfile << "Writing config file"; |
635 |
writeInstalledMods(installedMods); |
636 |
setProgressBar(1000); |
637 |
|
638 |
string finallyDone = "Done! You can now play Oni."; |
639 |
setStatusArea(finallyDone); |
640 |
|
641 |
ptime end_time(second_clock::local_time()); |
642 |
time_period total_time (start_time, end_time); |
643 |
ofstream logfile2("Install.log", ios::app | ios::ate); |
644 |
string outstring = (string)"\n\nGlobalization ended " + to_simple_string(end_time) + "\nThe process took ";// + (string)total_time.length(); |
645 |
|
646 |
logfile2 << "\nInstallation ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length(); |
647 |
logfile2.close(); |
648 |
|
649 |
Sleep(1000); |
650 |
setProgressBar(0); |
651 |
} |
652 |
catch(exception & ex) { |
653 |
remove("Install.log"); //why did we do this? :| |
654 |
ofstream logfile("Install.log"); |
655 |
logfile << "Warning, exception " << ex.what() << "!"; |
656 |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
657 |
logfile.close(); |
658 |
} |
659 |
busy = 0; |
660 |
} |
661 |
|
662 |
void copyBSL(string copypath, vector<string>& BSLfolders, ModPackage pkg) |
663 |
{ |
664 |
ofstream BSLlog("BSL2.log", ios::app ); |
665 |
|
666 |
try { |
667 |
for ( directory_iterator dir_itr( copypath ), end_itr; |
668 |
dir_itr != end_itr; |
669 |
++dir_itr ) { |
670 |
|
671 |
if ( is_directory( dir_itr->path() ) && dir_itr->path().string() != ".svn" ) { |
672 |
BSLlog << "Testing " << dir_itr->path().string() << " HasBSL: " << pkg.hasBSL << " HasAddon: " << pkg.hasAddon << "\n"; |
673 |
int skip_folder = 0; |
674 |
|
675 |
for(unsigned int k = 0; k < BSLfolders.size(); k++) {//iterate through already found BSL folders |
676 |
BSLlog << "testing " << dir_itr->path().filename() << " vs " << BSLfolders[k] << "\n"; |
677 |
if(dir_itr->path().filename() == BSLfolders[k]) { |
678 |
skip_folder = 1; |
679 |
BSLlog << "skipping " << BSLfolders[k] << " in " << pkg.modStringName << "\n"; |
680 |
break; |
681 |
} |
682 |
} |
683 |
if (!skip_folder && !exists("../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/ignore.txt")) { |
684 |
remove_all( "../GameDataFolder/IGMD/" + dir_itr->path().filename() ); |
685 |
Sleep(100); |
686 |
create_directory( "../GameDataFolder/IGMD/" + dir_itr->path().filename()); |
687 |
BSLlog << "Copied " << dir_itr->path().string() << " in " << pkg.modStringName << "!\n"; |
688 |
for ( directory_iterator bsl_itr( dir_itr->path() ); |
689 |
bsl_itr != end_itr; |
690 |
bsl_itr++ ) { |
691 |
if ( bsl_itr->path().extension() == ".bsl" ) { |
692 |
copy_file(bsl_itr->path(), "../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/" + bsl_itr->path().filename()); |
693 |
} |
694 |
} |
695 |
BSLfolders.push_back( dir_itr->path().filename() ); //add back check for addon |
696 |
BSLlog << "Pushing " << dir_itr->path().filename() << "\n" ; |
697 |
} |
698 |
} |
699 |
} |
700 |
} |
701 |
catch ( const std::exception & ex ) |
702 |
{ |
703 |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
704 |
while(1) Sleep(1000); |
705 |
} |
706 |
BSLlog.close(); |
707 |
|
708 |
} |
709 |
|
710 |
|
711 |
void writeInstalledMods(vector<string> installedMods) |
712 |
{ |
713 |
if ( exists( strInstallCfg ) ) |
714 |
{ |
715 |
remove( strInstallCfg ); |
716 |
} |
717 |
|
718 |
ofstream file(strInstallCfg.c_str()); |
719 |
|
720 |
vector<string>list = installedMods; |
721 |
vector<string>::iterator begin_iter = list.begin(); |
722 |
vector<string>::iterator end_iter = list.end(); |
723 |
|
724 |
sort( list.begin(), list.end() ); |
725 |
|
726 |
for( ; begin_iter != end_iter; ++begin_iter) { |
727 |
file << *begin_iter << " "; |
728 |
} |
729 |
|
730 |
file.close(); |
731 |
file.clear(); |
732 |
} |
733 |
|
734 |
vector<string> getInstallString(string Cfg) |
735 |
{ |
736 |
vector<string> returnval; |
737 |
string line; |
738 |
fstream file; |
739 |
|
740 |
if (exists( Cfg )) |
741 |
{ |
742 |
file.open(Cfg.c_str()); |
743 |
getline(file, line); |
744 |
tokenize(line, returnval); |
745 |
file.close(); |
746 |
file.clear(); |
747 |
sort(returnval.begin(), returnval.end()); |
748 |
} |
749 |
else cout << "fail"; |
750 |
|
751 |
return returnval; |
752 |
} |
753 |
|
754 |
/* GetUpdateStatus determines whether there is an update available. It is called once, *\ |
755 |
| on launch, by AEInstallerApp::OnInit(), and not only passes back a #defined result | |
756 |
| code, but also oversees the setting of data in the global structures currentAE and | |
757 |
| updateAE, which tell the Installer all the version information it needs to know. | |
758 |
| ---Return Values--- | |
759 |
| UPDATE_LOG_READ_ERR -- A log file could not be opened | |
760 |
| UPDATE_INST_REPL_ERR -- The Installer self-updating process failed | |
761 |
| UPDATE_MNTH_REQD_ERR -- The update is a patch, and the monthly release it | |
762 |
| patches is not installed | |
763 |
| UPDATE_NO_UPD_AVAIL -- Either there isn't an update in place, or it's not | |
764 |
| newer than what's installed | |
765 |
| UPDATE_SIMP_AVAIL -- An update is available | |
766 |
| UPDATE_GLOB_AVAIL -- An update is available that requires re-globalization | |
767 |
| afterwards (because of some notable change in the AE) | |
768 |
| UPDATE_INST_AVAIL -- An update is available that first requires the | |
769 |
| Installer to be replaced (when the new Installer | |
770 |
| launches, this function will be called again but will | |
771 |
| return UPDATE_SIMP_AVAIL or UPDATE_GLOB_AVAIL) | |
772 |
\* UPDATE_CONT_UPD -- Currently unused */ |
773 |
int GetUpdateStatus(Install_info_cfg *currentAE, Install_info_cfg *updateAE, bool *installerJustUpdated) |
774 |
{ |
775 |
fstream currentAECfg, updateAECfg, updateLog; |
776 |
string strInstaller = "Installer"; |
777 |
string strBeing = "being"; |
778 |
string strWas = "was"; // lol |
779 |
#ifdef WIN32 |
780 |
string strInstallerName = "AEInstaller.exe"; |
781 |
#else |
782 |
string strInstallerName = "Installer.app"; |
783 |
#endif |
784 |
|
785 |
// Try to get current AE's version info; if it doesn't exist, then the default version data for 2009-07 remains in place |
786 |
if (exists("packages/Globalize/Install_Info.cfg")) |
787 |
{ |
788 |
currentAECfg.open("packages/Globalize/Install_Info.cfg"); |
789 |
if (!currentAECfg.fail()) |
790 |
{ |
791 |
if (!ReadInstallInfoCfg(¤tAECfg, currentAE)) |
792 |
return UPDATE_LOG_READ_ERR; |
793 |
|
794 |
currentAECfg.close(); |
795 |
currentAECfg.clear(); |
796 |
} |
797 |
else |
798 |
return UPDATE_LOG_READ_ERR; |
799 |
} |
800 |
|
801 |
// Is there an update folder, and is it a monthly release or a patch? |
802 |
if (!exists("../updates/Edition")) |
803 |
{ |
804 |
strEUFN = "Edition-patch"; |
805 |
if (!exists("../updates/Edition-patch")) |
806 |
return UPDATE_NO_UPD_AVAIL; |
807 |
} |
808 |
|
809 |
// Unlike the current AE's version info, we *need* to find the update's version info or we won't continue |
810 |
string updateCfgPath = ("../updates/" + strEUFN + "/install/packages/Globalize/Install_Info.cfg"); |
811 |
updateAECfg.open(updateCfgPath.c_str()); |
812 |
if (!updateAECfg.fail()) |
813 |
{ |
814 |
if (!ReadInstallInfoCfg(&updateAECfg, updateAE)) |
815 |
return UPDATE_LOG_READ_ERR; |
816 |
|
817 |
updateAECfg.close(); |
818 |
updateAECfg.clear(); |
819 |
} |
820 |
else |
821 |
return UPDATE_LOG_READ_ERR; |
822 |
|
823 |
// Now we check for an Installer update in progress |
824 |
if (exists("Update.log")) |
825 |
{ |
826 |
updateLog.open("Update.log"); |
827 |
if (!updateLog.fail()) |
828 |
{ |
829 |
vector<string> lines; |
830 |
string line; |
831 |
int num_lines = 0; |
832 |
bool readingInstallerVersion = false, doneReadingFile = false; |
833 |
|
834 |
while (!updateLog.eof() && !doneReadingFile) |
835 |
{ |
836 |
getline(updateLog, line); |
837 |
lines.push_back(line); |
838 |
num_lines++; |
839 |
vector<string> tokens; |
840 |
vector<string>::iterator iter; |
841 |
tokenize(line, tokens); |
842 |
iter = tokens.begin(); |
843 |
if (!readingInstallerVersion && tokens.capacity() >= 4) |
844 |
{ |
845 |
if (!strInstaller.compare(*iter)) |
846 |
{ |
847 |
if (!strBeing.compare(*++iter)) |
848 |
readingInstallerVersion = true; |
849 |
else if (!strWas.compare(*iter)) |
850 |
*installerJustUpdated = true; // our third indirect return value after currentAE and updateAE |
851 |
} |
852 |
} |
853 |
else if (readingInstallerVersion && tokens.capacity() >= 3) |
854 |
{ |
855 |
readingInstallerVersion = false; |
856 |
string installerVersion = INSTALLER_VERSION; |
857 |
if (installerVersion.compare(*iter)) // then the shell script-powered replacement failed |
858 |
return UPDATE_INST_REPL_ERR; |
859 |
else |
860 |
{ |
861 |
updateLog.close(); |
862 |
updateLog.clear(); |
863 |
Sleep(1000); |
864 |
remove("Update.log"); |
865 |
ofstream newUpdateLog("Update.log"); |
866 |
if (!newUpdateLog.fail()) |
867 |
{ |
868 |
// Write over old log with updated information |
869 |
ptime startTime(second_clock::local_time()); |
870 |
string strStartTime = to_simple_string(startTime); |
871 |
string newUpdateLine = installerVersion + " on " + strStartTime; |
872 |
for (int a = 0; a < lines.capacity() - 2; a++) // if there were even lines in the log before this at all |
873 |
{ |
874 |
newUpdateLog << lines[a].c_str(); |
875 |
newUpdateLog << "\n"; |
876 |
} |
877 |
newUpdateLog << "Installer was updated to:\n"; |
878 |
newUpdateLog << newUpdateLine.c_str(); |
879 |
*installerJustUpdated = true; // this value is indirectly returned to AEInstallerAp::OnInit() |
880 |
doneReadingFile = true; |
881 |
newUpdateLog.close(); |
882 |
newUpdateLog.clear(); |
883 |
//return UPDATE_CONT_UPD; // as noted above, we are not using this return value; in fact, we want... |
884 |
// ...the code to continue running down through the Edition version check |
885 |
} |
886 |
else |
887 |
return UPDATE_LOG_READ_ERR; |
888 |
} |
889 |
} |
890 |
} |
891 |
updateLog.close(); |
892 |
updateLog.clear(); |
893 |
} |
894 |
else |
895 |
return UPDATE_LOG_READ_ERR; |
896 |
} |
897 |
|
898 |
if (updateAE->AEVersion.compare(currentAE->AEVersion) >= 1) // is the release update newer than what's installed? |
899 |
{ |
900 |
if (!strEUFN.compare("Edition-patch")) // if update is a patch... |
901 |
{ |
902 |
if (currentAE->AEVersion.compare(updateAE->AEVersion.substr(0, updateAE->AEVersion.length() - 1))) // ...is it for a different month? |
903 |
return UPDATE_MNTH_REQD_ERR; |
904 |
} |
905 |
string strNewInstallerPath = "../updates/" + strEUFN + "/install/" + strInstallerName; |
906 |
string installerVersion = INSTALLER_VERSION; |
907 |
if (updateAE->InstallerVersion.compare(installerVersion) >= 1) |
908 |
{ |
909 |
if (exists(strNewInstallerPath)) |
910 |
return UPDATE_INST_AVAIL; |
911 |
} |
912 |
else if (updateAE->globalizationRequired) |
913 |
return UPDATE_GLOB_AVAIL; |
914 |
else |
915 |
return UPDATE_SIMP_AVAIL; |
916 |
} |
917 |
else |
918 |
return UPDATE_NO_UPD_AVAIL; |
919 |
|
920 |
return UPDATE_NO_UPD_AVAIL; |
921 |
} |
922 |
|
923 |
bool ReadInstallInfoCfg(fstream *fileHandler, Install_info_cfg *info_cfg) |
924 |
{ |
925 |
vector<string> tokens; |
926 |
vector<string>::iterator iter; |
927 |
string line; |
928 |
string strAEVersion = "AE_Version"; |
929 |
string strInstallerVersion = "Installer_Version"; |
930 |
string strDaodanVersion = "Daodan_Version"; |
931 |
string strOniSplitVersion = "OniSplit_Version"; |
932 |
string strGUIWinVersion = "GUI_Win_Version"; |
933 |
string strGUIMacVersion = "GUI_Mac_Version"; |
934 |
string strReglobalize = "Reglobalize"; |
935 |
string strDeleteList = "Delete_List"; |
936 |
string strArrow = "->"; |
937 |
string strDoubleSlash = "//"; |
938 |
string strYes = "Yes"; // this is getting silly |
939 |
|
940 |
while (getline(*fileHandler, line)) |
941 |
{ |
942 |
tokenize(line, tokens); |
943 |
iter = tokens.begin(); |
944 |
|
945 |
if (tokens.size() >= 3) |
946 |
{ |
947 |
if (!strAEVersion.compare(*iter)) |
948 |
{ |
949 |
if (!strArrow.compare(*++iter)) |
950 |
info_cfg->AEVersion = *++iter; |
951 |
else |
952 |
return false; |
953 |
} |
954 |
else if (!strInstallerVersion.compare(*iter)) |
955 |
{ |
956 |
if (!strArrow.compare(*++iter)) |
957 |
info_cfg->InstallerVersion = *++iter; |
958 |
else |
959 |
return false; |
960 |
} |
961 |
else if (!strDaodanVersion.compare(*iter)) |
962 |
{ |
963 |
if (!strArrow.compare(*++iter)) |
964 |
info_cfg->DaodanVersion = *++iter; |
965 |
else |
966 |
return false; |
967 |
} |
968 |
else if (!strOniSplitVersion.compare(*iter)) |
969 |
{ |
970 |
if (!strArrow.compare(*++iter)) |
971 |
info_cfg->OniSplitVersion = *++iter; |
972 |
else |
973 |
return false; |
974 |
} |
975 |
else if (!strGUIWinVersion.compare(*iter)) |
976 |
{ |
977 |
if (!strArrow.compare(*++iter)) |
978 |
info_cfg->WinGUIVersion = *++iter; |
979 |
else |
980 |
return false; |
981 |
} |
982 |
else if (!strGUIMacVersion.compare(*iter)) |
983 |
{ |
984 |
if (!strArrow.compare(*++iter)) |
985 |
info_cfg->MacGUIVersion = *++iter; |
986 |
else |
987 |
return false; |
988 |
} |
989 |
else if (!strReglobalize.compare(*iter)) |
990 |
{ |
991 |
if (!strArrow.compare(*++iter)) |
992 |
{ |
993 |
if (!strYes.compare(*++iter)) |
994 |
info_cfg->globalizationRequired = true; |
995 |
} |
996 |
else |
997 |
return false; |
998 |
} |
999 |
else if (!strDeleteList.compare(*iter)) |
1000 |
{ |
1001 |
// We need to perform a totally customized parsing process on this data |
1002 |
if (!strArrow.compare(*++iter)) |
1003 |
{ |
1004 |
vector<string> tokens2; |
1005 |
tokenize(line, tokens2, ","); // the paths on this line are comma-delimited, so we parse it again |
1006 |
vector<string>::iterator iter2 = tokens2.begin(); |
1007 |
string finalPath = ""; |
1008 |
for (; iter2 != tokens2.end(); iter2++) |
1009 |
{ |
1010 |
finalPath = finalPath + *iter2; |
1011 |
|
1012 |
string::size_type loc = finalPath.find("->", 0); // the first word will have "Delete_List ->" at the front, so let's cut that off |
1013 |
if (loc != string::npos) |
1014 |
finalPath = finalPath.substr(loc + 3, finalPath.size()); |
1015 |
|
1016 |
// If a path has '//' in it, it must contain some optional comments that were at the end of the Delete_List line |
1017 |
loc = finalPath.find("//", 0); |
1018 |
if (loc != string::npos) |
1019 |
finalPath = finalPath.substr(0, loc); |
1020 |
|
1021 |
// Trim a single space if it exists at the start or finish; putting more than one space after a comma will break this |
1022 |
if (finalPath.at(0) == ' ') |
1023 |
finalPath = finalPath.substr(1, finalPath.size()); |
1024 |
if (finalPath.at(finalPath.size() - 1) == ' ') |
1025 |
finalPath = finalPath.substr(0, finalPath.size() - 1); |
1026 |
|
1027 |
// If the tokenized path ends with a '\', then we assume it was followed by a comma |
1028 |
if (finalPath.at(finalPath.size() - 1) == '\\') |
1029 |
{ |
1030 |
finalPath = finalPath.substr(0, finalPath.size() - 1); // clip the '\' off the end of the string now that it served its purpose... |
1031 |
finalPath = finalPath + ","; // ...and add the actual comma back at the end |
1032 |
} |
1033 |
else // we can add the path to deleteList, and clear the path; otherwise it will be added to on the next iteration |
1034 |
{ |
1035 |
if (StringIsLegalPathForDeletion(finalPath)) // ...and it's not violating any of our security rules as to what can be deleted... |
1036 |
info_cfg->deleteList.push_back(finalPath); // ...then add it to our deleteList in memory |
1037 |
finalPath.clear(); // clear the token we were building up before the next pass |
1038 |
} |
1039 |
} |
1040 |
} |
1041 |
else |
1042 |
return false; |
1043 |
} |
1044 |
} |
1045 |
tokens.clear(); |
1046 |
} |
1047 |
|
1048 |
return true; |
1049 |
} |
1050 |
|
1051 |
// TODO: Fix security holes here |
1052 |
/* There is currently a security hole in this function; the first occurrence of a '.' not followed by a second '.' will prevent the function from |
1053 |
noticing an actual occurrence of '..' later in the string; iow, it only looks after the first period it finds for a second period. |
1054 |
A second hole is that the last slash will be trimmed from the path, but one could still use ".//" and it would get past this function, and |
1055 |
possibly be interpreted by the Boost file functions as "the current directory". Iow, both of these checks need to be iterative, not one-time. |
1056 |
Not too concerned about this at the moment, as only we of the AE Team are supplying the install_info file that this function is connected to. -I */ |
1057 |
|
1058 |
/* This function serves as a barrier against the Installer deleting files it shouldn't. *\ |
1059 |
| It tests for each of the following conditions in the path it is passed: | |
1060 |
| A. '..' as the whole path or '/..', '\..' anywhere in the path | |
1061 |
| Reason: Moving up from the parent directory, the Edition folder, would allow one | |
1062 |
| to delete anything on the hard drive, so all "parent path" references are illegal. | |
1063 |
| B. '/' at the beginning of the path | |
1064 |
| Reason: In Unix, this means the path starts from root level, as opposed to the | |
1065 |
| directory we will evaluate these paths as being relative to, which is Edition/. | |
1066 |
| C. '.' as the whole path | |
1067 |
| Reason: This would mean "the Edition folder", which is not allowed to be deleted. | |
1068 |
| D. 'GameDataFolder' at the end of the path | |
1069 |
| Reason: We don't allow the entire GDF to be deleted, only specific files in it. | |
1070 |
| E. '*' anywhere in the path | |
1071 |
| Reason: We don't want this interpreted as a wildcard; it's best to only delete | |
1072 |
*\ files by name. */ |
1073 |
bool StringIsLegalPathForDeletion(string word) |
1074 |
{ |
1075 |
string::size_type loc1, loc2; |
1076 |
|
1077 |
// Trim ending slashes in order to simplify the test |
1078 |
// Note that we're only altering the local copy of the string here |
1079 |
loc1 = word.find_last_of("\\", word.size()); |
1080 |
if (loc1 == word.size() - 1) |
1081 |
word.resize(word.size() - 1); |
1082 |
loc1 = word.find_last_of("/", word.size()); |
1083 |
if (loc1 == word.size() - 1) |
1084 |
word.resize(word.size() - 1); |
1085 |
|
1086 |
// Test B |
1087 |
loc1 = word.find_first_of("\\", 0); |
1088 |
if (loc1 == 0) |
1089 |
return false; // path begins with a slash, meaning root level of HD in Unix, an illegal path |
1090 |
loc1 = word.find_first_of("/", 0); |
1091 |
if (loc1 == 0) |
1092 |
return false; // path begins with a slash, meaning root level of HD in Unix, an illegal path |
1093 |
|
1094 |
// Test E |
1095 |
loc1 = word.find("*", 0); |
1096 |
if (loc1 != string::npos) // if we found our character before reaching the end of the string |
1097 |
return false; // path cannot contain the '*' character |
1098 |
|
1099 |
// Tests A (part 1) and C |
1100 |
loc1 = word.find(".", 0); |
1101 |
if (loc1 != string::npos) |
1102 |
{ |
1103 |
if (word.size() == 1) |
1104 |
return false; // path cannot be simply '.', referring to Edition folder itself |
1105 |
loc2 = word.find(".", loc1 + 1); |
1106 |
if (loc2 == loc1 + 1) // make sure this second period comes after the first one |
1107 |
if (word.size() == 2) |
1108 |
return false; // not allowed to reference a parent directory |
1109 |
} |
1110 |
|
1111 |
// Test A (part 2) |
1112 |
loc1 = word.find("/..", 0); |
1113 |
if (loc1 != string::npos) |
1114 |
return false; // not allowed to reference a parent directory |
1115 |
loc1 = word.find("\\..", 0); |
1116 |
if (loc1 != string::npos) |
1117 |
return false; // not allowed to reference a parent directory |
1118 |
|
1119 |
// Test D |
1120 |
loc1 = word.find("GameDataFolder", 0); |
1121 |
if (loc1 == word.size() - 14) // if "GameDataFolder" is the last 14 characters of the string... |
1122 |
return false; // not allowed to delete the GDF |
1123 |
|
1124 |
return true; |
1125 |
} |
1126 |
|
1127 |
bool ProcessInstallerUpdate(Install_info_cfg *currentAE, Install_info_cfg *updateAE) |
1128 |
{ |
1129 |
ofstream file; |
1130 |
string shellScript; |
1131 |
|
1132 |
ptime startTime(second_clock::local_time()); |
1133 |
string strStartTime = to_simple_string(startTime); |
1134 |
string progressMsg = "Installer being updated to:\n" + |
1135 |
updateAE->InstallerVersion + " on " + strStartTime; |
1136 |
file.open("Update.log"); |
1137 |
if (!file.fail()) |
1138 |
file << progressMsg.c_str(); |
1139 |
file.close(); |
1140 |
file.clear(); |
1141 |
|
1142 |
string popenCommand = "../updates/" + strEUFN + "/install/"; |
1143 |
#ifdef WIN32 |
1144 |
// TODO: Fill in Windows equivalent of code below :-3 |
1145 |
#else |
1146 |
// We can't just use '~' to mean "the home directory" because we need to check the path in C... |
1147 |
// ...so we actually get the current user's shortname and manually construct the path to home |
1148 |
FILE *fUserName = NULL; |
1149 |
char chrUserName[32]; |
1150 |
fUserName = popen("whoami", "r"); |
1151 |
fgets(chrUserName, sizeof(chrUserName), fUserName); |
1152 |
pclose(fUserName); |
1153 |
string strUserName = (string)chrUserName; // stringsblaaarrrgggghhhh |
1154 |
int endOfName = strUserName.find("\n", 0); |
1155 |
string pathToTrash = "/Users/" + strUserName.substr(0, endOfName) + "/.Trash/"; |
1156 |
tm tmStartTime = to_tm(startTime); |
1157 |
pathToTrash = pathToTrash + "Old_Edition_files_" + currentAE->AEVersion + "_" + boost::lexical_cast<string>(tmStartTime.tm_hour) + "-" + |
1158 |
boost::lexical_cast<string>(tmStartTime.tm_min) + "-" + boost::lexical_cast<string>(tmStartTime.tm_sec); // lol |
1159 |
create_directory(pathToTrash); |
1160 |
// The script takes as a parameter the path the old Installer should go to, in quotes |
1161 |
popenCommand = "bash " + popenCommand + "replace_installer.sh " + pathToTrash + "/Installer.app"; |
1162 |
|
1163 |
#endif |
1164 |
file.close(); |
1165 |
file.clear(); |
1166 |
popen(popenCommand.c_str(), "r"); |
1167 |
|
1168 |
return true; // returning 'true' tells the Installer to quit itself ASAP so it can be replaced by the process that is now running |
1169 |
} |
1170 |
|
1171 |
bool ProcessAEUpdate(Install_info_cfg *currentAE, Install_info_cfg *updateAE, bool *installerJustUpdated) |
1172 |
{ |
1173 |
fstream file; |
1174 |
string line; |
1175 |
vector<string> tokens, updateStarted; |
1176 |
string strInstaller = "Installer"; |
1177 |
string strWas = "was"; |
1178 |
string strPathToEUFN = ("../updates/" + strEUFN + "/"); // strEUFN is set by GetUpdateStatus() |
1179 |
string strPathToEUFNInstall = ("../updates/" + strEUFN + "/install/"); |
1180 |
string strPathToEUFNPackages = ("../updates/" + strEUFN + "/install/packages/"); |
1181 |
string strPathToPackages = "packages/"; |
1182 |
string strGlobalize = "Globalize/"; |
1183 |
string strOniSplit = "OniSplit.exe"; |
1184 |
string strDaodan = "binkw32.dll"; |
1185 |
string strWinGUI = "onisplit_gui.exe"; |
1186 |
string strWinGUILang = "ospgui_lang.ini"; |
1187 |
string strMacGUI = "AETools.app"; |
1188 |
#ifdef WIN32 |
1189 |
string strOniApp = "Oni.exe"; |
1190 |
#else |
1191 |
string strOniApp = "Oni.app"; |
1192 |
#endif |
1193 |
bool needNewTrashDir = false; |
1194 |
bool readingVerAndDate = false; |
1195 |
|
1196 |
// TODO: Fill in Windows equivalent of code below |
1197 |
#ifdef WIN32 |
1198 |
string strTrashDir = "%RECYCLE%"; |
1199 |
#else |
1200 |
FILE *fUserName = NULL; |
1201 |
char chrUserName[32]; |
1202 |
fUserName = popen("whoami", "r"); |
1203 |
fgets(chrUserName, sizeof(chrUserName), fUserName); |
1204 |
pclose(fUserName); |
1205 |
string strUserName = (string)chrUserName; // stringsblaaarrrgggghhhh |
1206 |
int endOfName = strUserName.find("\n", 0); |
1207 |
string strTrashDir = "/Users/" + strUserName.substr(0, endOfName) + "/.Trash/"; |
1208 |
#endif |
1209 |
|
1210 |
// Write to log that we are beginning the update process |
1211 |
ptime startTime(second_clock::local_time()); |
1212 |
string strStartTime = to_simple_string(startTime); |
1213 |
string progressMsg = "\nEdition being updated to:\n" + |
1214 |
updateAE->AEVersion + " on " + strStartTime; |
1215 |
file.open("Update.log"); |
1216 |
if (!file.fail()) |
1217 |
file << progressMsg.c_str(); |
1218 |
|
1219 |
if (*installerJustUpdated) // then we want to know what folder in the Trash the Installer was placed in... |
1220 |
{ |
1221 |
while (!file.eof()) // ...so we read the log to get the timestamp so we know the name of the folder that should be in the Trash |
1222 |
{ |
1223 |
getline(file, line); |
1224 |
tokenize(line, tokens); |
1225 |
|
1226 |
if (tokens.capacity() >= 4) |
1227 |
if (!strInstaller.compare(tokens[0])) |
1228 |
if (!strWas.compare(tokens[1])) |
1229 |
readingVerAndDate = true; |
1230 |
if (readingVerAndDate && tokens.capacity() >= 3) |
1231 |
tokenize(tokens[2], updateStarted, "-"); |
1232 |
} |
1233 |
if (updateStarted.capacity() < 3) |
1234 |
needNewTrashDir = true; |
1235 |
else |
1236 |
{ |
1237 |
strTrashDir = strTrashDir + "Old_Edition_files_" + currentAE->AEVersion + "-" + |
1238 |
updateStarted[0] + "-" + updateStarted[1] + "-" + updateStarted[2] + "/"; |
1239 |
if (!exists(strTrashDir)) |
1240 |
needNewTrashDir = true; |
1241 |
} |
1242 |
} |
1243 |
|
1244 |
if (!*installerJustUpdated || needNewTrashDir) // prepare a new directory for deleted files to go to |
1245 |
{ |
1246 |
tm tmStartTime = to_tm(startTime); |
1247 |
strTrashDir = strTrashDir + "Old_Edition_files_" + currentAE->AEVersion + "_" + boost::lexical_cast<string>(tmStartTime.tm_hour) + "-" + |
1248 |
boost::lexical_cast<string>(tmStartTime.tm_min) + "-" + boost::lexical_cast<string>(tmStartTime.tm_sec) + "/"; |
1249 |
create_directory(strTrashDir); |
1250 |
} |
1251 |
file.close(); |
1252 |
file.clear(); |
1253 |
|
1254 |
// Special code to replace our special files -- the Oni app, OniSplit, the Daodan DLL, and the GUI for OniSplit |
1255 |
if (exists(strPathToEUFN + strOniApp)) |
1256 |
{ |
1257 |
if (exists(strOniApp)) |
1258 |
rename((path)strOniApp, (path)(strTrashDir + strOniApp)); |
1259 |
rename((path)(strPathToEUFN + strOniApp), (path)strOniApp); |
1260 |
} |
1261 |
if (updateAE->OniSplitVersion.compare(currentAE->OniSplitVersion) >= 1) |
1262 |
{ |
1263 |
if (exists(strPathToEUFNInstall + strOniSplit)) |
1264 |
{ |
1265 |
if (exists(strOniSplit)) |
1266 |
rename((path)strOniSplit, (path)(strTrashDir + strOniSplit)); |
1267 |
rename((path)(strPathToEUFNInstall + strOniSplit), (path)strOniSplit); |
1268 |
} |
1269 |
} |
1270 |
#ifdef WIN32 |
1271 |
if (updateAE->DaodanVersion.compare(currentAE->DaodanVersion) >= 1) |
1272 |
{ |
1273 |
if (exists(strPathToEUFN + strDaodan)) |
1274 |
{ |
1275 |
if (exists(("../" + strDaodan))) |
1276 |
rename((path)("../" + strDaodan), (path)(strTrashDir + strDaodan)); |
1277 |
rename((path)(strPathToEUFN + strDaodan), (path)("../" + strDaodan)); |
1278 |
} |
1279 |
} |
1280 |
if (updateAE->WinGUIVersion.compare(currentAE->WinGUIVersion) >= 1) |
1281 |
{ |
1282 |
if (exists(strPathToEUFNInstall + strWinGUI)) |
1283 |
{ |
1284 |
if (exists((path)strWinGUI)) |
1285 |
rename((path)strWinGUI, (path)(strTrashDir + strWinGUI)); |
1286 |
if (exists(strWinGUILang)) |
1287 |
rename((path)strWinGUILang, (path)(strTrashDir + strWinGUILang)); |
1288 |
rename((path)(strPathToEUFNInstall + strWinGUI), (path)strWinGUI); |
1289 |
rename((path)(strPathToEUFNInstall + strWinGUILang), (path)strWinGUILang); |
1290 |
} |
1291 |
} |
1292 |
#else |
1293 |
if (updateAE->MacGUIVersion.compare(currentAE->MacGUIVersion) >= 1) |
1294 |
{ |
1295 |
if (exists(strPathToEUFN + strMacGUI)) |
1296 |
{ |
1297 |
if (exists(("../" + strMacGUI))) |
1298 |
rename((path)("../" + strMacGUI), (path)(strTrashDir + strMacGUI)); |
1299 |
rename((path)(strPathToEUFN + strMacGUI), (path)("../" + strMacGUI)); |
1300 |
} |
1301 |
} |
1302 |
#endif |
1303 |
|
1304 |
// Now we trash whatever's in DeleteList; this allows us to clear out obsolete files in the previous AE install |
1305 |
// Before moving a file to the Trash, we need to make sure each of the file's parent paths exists in the Trash... |
1306 |
// ...so we iterate through the hierarchy of the file path, checking for each one and creating it if necessary |
1307 |
for (vector<string>::iterator iter = updateAE->deleteList.begin(); iter != updateAE->deleteList.end(); iter++) |
1308 |
{ |
1309 |
string thePath = *iter; |
1310 |
if (exists((path)("../" + thePath))) |
1311 |
{ |
1312 |
string aParentPath; |
1313 |
string::size_type curPos = thePath.find("/", 0); |
1314 |
if (curPos != string::npos) |
1315 |
aParentPath = thePath.substr(0, curPos); |
1316 |
string::size_type lastPos = curPos; |
1317 |
while (curPos != string::npos && curPos < thePath.size()) |
1318 |
{ |
1319 |
aParentPath = aParentPath + thePath.substr(lastPos, curPos - lastPos); |
1320 |
if (!exists(strTrashDir + aParentPath)) |
1321 |
create_directory(strTrashDir + aParentPath); |
1322 |
lastPos = curPos + 1; |
1323 |
curPos = thePath.find("/", lastPos); |
1324 |
aParentPath = aParentPath + "/"; |
1325 |
} |
1326 |
rename((path)("../" + thePath), (path)(strTrashDir + thePath)); |
1327 |
} |
1328 |
} |
1329 |
|
1330 |
// Now we crawl the update's package folders for newer versions and move them over, trashing ones that are already present |
1331 |
vector<ModPackage> updatePackages, currentPackages; |
1332 |
bool matchFound; |
1333 |
updatePackages.reserve(256); |
1334 |
currentPackages.reserve(256); |
1335 |
|
1336 |
currentPackages = getPackages(); |
1337 |
updatePackages = getPackages(strPathToEUFNPackages); |
1338 |
|
1339 |
for (vector<ModPackage>::iterator iter1 = updatePackages.begin(); iter1 != updatePackages.end(); iter1++) |
1340 |
{ |
1341 |
matchFound = false; |
1342 |
for (vector<ModPackage>::iterator iter2 = currentPackages.begin(); iter2 != currentPackages.end(); iter2++) |
1343 |
{ |
1344 |
if (!iter1->modStringName.compare(iter2->modStringName)) |
1345 |
{ |
1346 |
matchFound = true; |
1347 |
if (iter1->modStringVersion > iter2->modStringVersion) |
1348 |
{ |
1349 |
rename((path)(strPathToPackages + iter2->modStringName), (path)(strTrashDir + iter2->modStringName)); |
1350 |
rename((path)(strPathToEUFNPackages + iter1->modStringName), (path)(strPathToPackages + iter1->modStringName)); |
1351 |
} |
1352 |
} |
1353 |
} |
1354 |
if (!matchFound) // then there's no old package in the way, so just move in the one from the update |
1355 |
rename((path)(strPathToEUFNPackages + iter1->modStringName), (path)(strPathToPackages + iter1->modStringName)); |
1356 |
} |
1357 |
|
1358 |
// Next, we get a list of which files and folders in the update's Globalize folder to move over; all files not starting with '.' will be moved... |
1359 |
// ...and folders which do not exist in the current AE will be created there |
1360 |
vector<string> foldersToMake, filesToMove; |
1361 |
string thePath; |
1362 |
for (recursive_directory_iterator dir_itr(strPathToEUFNPackages + strGlobalize), end_itr; dir_itr != end_itr; ++dir_itr) |
1363 |
{ |
1364 |
thePath = dir_itr->path().string(); |
1365 |
MakePathLocalToGlobalize(&thePath); |
1366 |
if (is_regular_file(dir_itr->status())) |
1367 |
{ |
1368 |
if (dir_itr->filename().at(0) != '.') // skip over dot-files, which are invisible in Unix |
1369 |
filesToMove.push_back(thePath); |
1370 |
} |
1371 |
else if (is_directory(dir_itr->status())) |
1372 |
{ |
1373 |
if (!exists(strPathToPackages + strGlobalize + thePath)) |
1374 |
foldersToMake.push_back(thePath); |
1375 |
} |
1376 |
} |
1377 |
// Sort the foldersToMake strings by length, which is a fast solution to the problem of "How do we make sure we create folder 'parent/'... |
1378 |
// ...before folder 'parent/child/'"? |
1379 |
sort(foldersToMake.begin(), foldersToMake.end(), SortBySize); // SortBySize is a custom comparison function found later in this source file |
1380 |
// First make the folders that don't exist in the current AE, so all the files have a place to go |
1381 |
for (vector<string>::iterator iter = foldersToMake.begin(); iter != foldersToMake.end(); iter++) |
1382 |
{ |
1383 |
create_directory(strPathToPackages + strGlobalize + *iter); |
1384 |
} |
1385 |
for (vector<string>::iterator iter = filesToMove.begin(); iter != filesToMove.end(); iter++) |
1386 |
{ |
1387 |
if (exists(strPathToPackages + strGlobalize + *iter)) |
1388 |
rename((path)(strPathToPackages + strGlobalize + *iter), (path)(strTrashDir + *iter)); |
1389 |
rename((path)(strPathToEUFNPackages + strGlobalize + *iter), (path)(strPathToPackages + strGlobalize + *iter)); |
1390 |
} |
1391 |
|
1392 |
// Clean up after ourselves, trashing any packages or programs in the update package that are not newer than the current AE |
1393 |
create_directory(strTrashDir + "Unneeded update files"); |
1394 |
rename((path)strPathToEUFN, (path)(strTrashDir + "Unneeded update files/" + strEUFN)); |
1395 |
|
1396 |
// Write to log that we are finished with update |
1397 |
ptime end_time(second_clock::local_time()); |
1398 |
string progressMsg2 = "Edition was updated to:\n" + |
1399 |
updateAE->AEVersion + " on " + to_simple_string(end_time); |
1400 |
|
1401 |
file.open("Update.log"); |
1402 |
|
1403 |
if(!file.fail()) |
1404 |
file.write(progressMsg2.c_str(), sizeof(progressMsg2.c_str())); |
1405 |
|
1406 |
file.close(); |
1407 |
file.clear(); |
1408 |
|
1409 |
if (updateAE->globalizationRequired) |
1410 |
CheckForGlobalization(true); // the 'true' value forces re-globalization |
1411 |
|
1412 |
globalPackages = getPackages(); // refresh the list in memory |
1413 |
|
1414 |
// TODO: Refresh the packages list in the window |
1415 |
|
1416 |
return true; |
1417 |
} |
1418 |
|
1419 |
/* MakePathLocalToGlobalize is a function used once by ProcessAEUpdate() that takes a file in an \ |
1420 |
| update's Globalize folder and changes its path, originally relative to the Installer, to be | |
1421 |
| relative to the structure of the Globalize folder; this makes it easier to have the Installer | |
1422 |
\ move said file from an update's Globalize folder to the current Globalize folder. */ |
1423 |
void MakePathLocalToGlobalize(string *installerBasedPath) |
1424 |
{ |
1425 |
int deleteToHere = 0; |
1426 |
deleteToHere = installerBasedPath->find("Globalize/"); |
1427 |
if (deleteToHere != 0) |
1428 |
{ |
1429 |
deleteToHere += strlen("Globalize/"); |
1430 |
installerBasedPath->erase(0, deleteToHere); |
1431 |
} |
1432 |
} |
1433 |
|
1434 |
/* SortBySize is a custom comparison function that we call when using the C++ sort() function in \ |
1435 |
\ ProcessAEUpdate() on some strings that we want to sort by length. */ |
1436 |
bool SortBySize(string a, string b) |
1437 |
{ |
1438 |
return (a.size() < b.size()); |
1439 |
} |
1440 |
|
1441 |
//stolen token function... |
1442 |
void tokenize(const string& str, vector<string>& tokens, const string& delimiters) |
1443 |
{ |
1444 |
// Skip delimiters at beginning. |
1445 |
string::size_type lastPos = str.find_first_not_of(delimiters, 0); |
1446 |
// Find first "non-delimiter". |
1447 |
string::size_type pos = str.find_first_of(delimiters, lastPos); |
1448 |
|
1449 |
while (string::npos != pos || string::npos != lastPos) |
1450 |
{ |
1451 |
// Found a token, add it to the vector. |
1452 |
tokens.push_back(str.substr(lastPos, pos - lastPos)); |
1453 |
// Skip delimiters. Note the "not_of" |
1454 |
lastPos = str.find_first_not_of(delimiters, pos); |
1455 |
// Find next "non-delimiter" |
1456 |
pos = str.find_first_of(delimiters, lastPos); |
1457 |
} |
1458 |
} |
1459 |
|
1460 |
void clearOldDats(void) { |
1461 |
directory_iterator end_iter_gdf; |
1462 |
for ( directory_iterator dir_itr_gdf( "../GameDataFolder" ); |
1463 |
dir_itr_gdf != end_iter_gdf; |
1464 |
++dir_itr_gdf ) |
1465 |
{ |
1466 |
if ( dir_itr_gdf->path().extension() == ".dat" || dir_itr_gdf->path().extension() == ".raw" || dir_itr_gdf->path().extension() == ".sep" ) { |
1467 |
remove( dir_itr_gdf->path() ); |
1468 |
} |
1469 |
|
1470 |
} |
1471 |
|
1472 |
} |
1473 |
|
1474 |
// this function copies files and directories. If copying a |
1475 |
// directory to a directory, it copies recursively. |
1476 |
|
1477 |
//pardon the mess, I did this at midnight, and had to fix a bug |
1478 |
void copy( const path & from_ph, |
1479 |
const path & to_ph ) |
1480 |
{ |
1481 |
cout << to_ph.string() << "\n"; |
1482 |
// Make sure that the destination, if it exists, is a directory |
1483 |
if((exists(to_ph) && !is_directory(to_ph)) || (!exists(from_ph))) cout << "error"; |
1484 |
if(!is_directory(from_ph)) |
1485 |
{ |
1486 |
|
1487 |
if(exists(to_ph)) |
1488 |
{ |
1489 |
copy_file(from_ph,to_ph/from_ph.filename()); |
1490 |
} |
1491 |
else |
1492 |
{ |
1493 |
try{ |
1494 |
|
1495 |
copy_file(from_ph,to_ph); |
1496 |
} |
1497 |
catch (exception ex){ |
1498 |
cout << from_ph.string() << " to " << to_ph.string() << "\n"; |
1499 |
} |
1500 |
} |
1501 |
|
1502 |
} |
1503 |
else if(from_ph.filename() != ".svn") |
1504 |
{ |
1505 |
path destination; |
1506 |
if(!exists(to_ph)) |
1507 |
{ |
1508 |
destination=to_ph; |
1509 |
} |
1510 |
else |
1511 |
{ |
1512 |
destination=to_ph/from_ph.filename(); |
1513 |
} |
1514 |
|
1515 |
for(directory_iterator i(from_ph); i!=directory_iterator(); ++i) |
1516 |
{ |
1517 |
//the idiot who coded this in the first place (not me) |
1518 |
//forgot to make a new directory. Exception city. x_x |
1519 |
create_directory(destination); |
1520 |
copy(*i,destination/i->filename()); |
1521 |
} |
1522 |
} |
1523 |
} |
1524 |
|
1525 |
void copy_directory( const path &from_dir_ph, |
1526 |
const path &to_dir_ph) |
1527 |
{ |
1528 |
if(!exists(from_dir_ph) || !is_directory(from_dir_ph) |
1529 |
|| exists(to_dir_ph)) |
1530 |
cout << !exists(from_dir_ph) << " " << !is_directory(from_dir_ph) |
1531 |
<< " " << exists(to_dir_ph); |
1532 |
|
1533 |
# ifdef BOOST_POSIX |
1534 |
struct stat from_stat; |
1535 |
if ( (::stat( from_dir_ph.string().c_str(), &from_stat ) != 0) |
1536 |
|| ::mkdir(to_dir_ph.native_directory_string().c_str(), |
1537 |
from_stat.st_mode)!=0) |
1538 |
# endif |
1539 |
} |
1540 |
|
1541 |
string escapePath(string input) |
1542 |
{ |
1543 |
string output; |
1544 |
string escape_me = "& ;()|<>\"'\\#*?$"; |
1545 |
for (unsigned int i = 0; i < input.size(); i++) |
1546 |
{ |
1547 |
for (unsigned int j = 0; j < escape_me.size(); j++) |
1548 |
if (input[i] == escape_me[j]) |
1549 |
output += '\\'; |
1550 |
output += input[i]; |
1551 |
} |
1552 |
return output; |
1553 |
} |
1554 |
|
1555 |
Install_info_cfg::Install_info_cfg() |
1556 |
{ |
1557 |
AEVersion = "2009-07b"; |
1558 |
InstallerVersion = "1.0.1"; |
1559 |
DaodanVersion = "1.0"; |
1560 |
OniSplitVersion = "0.9.38.0"; |
1561 |
WinGUIVersion = "0"; |
1562 |
MacGUIVersion = "0"; |
1563 |
patch = false; |
1564 |
globalizationRequired = false; |
1565 |
deleteList.reserve(255); |
1566 |
} |
1567 |
|
1568 |
ModPackage::ModPackage() |
1569 |
{ |
1570 |
isInstalled = true; // replace with function |
1571 |
name = ""; |
1572 |
modStringName = ""; |
1573 |
modStringVersion = 0; |
1574 |
hasOnis = false; |
1575 |
hasDeltas = false; |
1576 |
hasBSL = false; |
1577 |
hasAddon = false; |
1578 |
hasDats = false; |
1579 |
category = ""; |
1580 |
creator = ""; |
1581 |
isEngine = false; |
1582 |
readme = ""; |
1583 |
globalNeeded = true; |
1584 |
} |
1585 |
#ifndef WIN32 |
1586 |
void Sleep(int ms) |
1587 |
{ |
1588 |
sleep(ms / 1000); |
1589 |
} |
1590 |
#endif |
1591 |
#ifdef WIN32 |
1592 |
|
1593 |
void RedirectIOToConsole() |
1594 |
{ |
1595 |
int hConHandle; |
1596 |
long lStdHandle; |
1597 |
CONSOLE_SCREEN_BUFFER_INFO coninfo; |
1598 |
FILE *fp; |
1599 |
|
1600 |
// allocate a console for this app |
1601 |
AllocConsole(); |
1602 |
|
1603 |
// set the screen buffer to be big enough to let us scroll text |
1604 |
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), |
1605 |
&coninfo); |
1606 |
coninfo.dwSize.Y = MAX_CONSOLE_LINES; |
1607 |
SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), |
1608 |
coninfo.dwSize); |
1609 |
|
1610 |
// redirect unbuffered STDOUT to the console |
1611 |
lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE); |
1612 |
hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); |
1613 |
fp = _fdopen( hConHandle, "w" ); |
1614 |
*stdout = *fp; |
1615 |
setvbuf( stdout, NULL, _IONBF, 0 ); |
1616 |
|
1617 |
// redirect unbuffered STDIN to the console |
1618 |
lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE); |
1619 |
hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); |
1620 |
fp = _fdopen( hConHandle, "r" ); |
1621 |
*stdin = *fp; |
1622 |
setvbuf( stdin, NULL, _IONBF, 0 ); |
1623 |
|
1624 |
// redirect unbuffered STDERR to the console |
1625 |
lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE); |
1626 |
hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); |
1627 |
fp = _fdopen( hConHandle, "w" ); |
1628 |
*stderr = *fp; |
1629 |
setvbuf( stderr, NULL, _IONBF, 0 ); |
1630 |
|
1631 |
// make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog |
1632 |
// point to console as well |
1633 |
ios::sync_with_stdio(); |
1634 |
} |
1635 |
#endif |