| 1 |
/***************************************************************************\ |
| 2 |
| Project: AE Installer | |
| 3 |
| By: Gumby & Iritscen | |
| 4 |
| File: Installer.cpp | |
| 5 |
| Function: Contains the real meat of the installation process. Mm, beefy. | |
| 6 |
| Created: 24/05/2009 19:39:00 | |
| 7 |
\***************************************************************************/ |
| 8 |
|
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// TODO: Load credits from text resource file |
| 10 |
// TODO: Clear mod info fields when mod is de-selected |
| 11 |
|
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//#define DEBUG |
| 13 |
#ifdef WIN32 |
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//#include <windows.h> |
| 15 |
#define popen _popen |
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#endif |
| 17 |
#include "boost/date_time/gregorian/gregorian.hpp" |
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#include "boost/date_time/date_parsing.hpp" |
| 19 |
#include "boost/date_time/posix_time/posix_time.hpp" |
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#include "installer.h" |
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#include "aeinstallerapp.h" |
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|
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using namespace boost::gregorian; |
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using namespace boost::posix_time; |
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|
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// externs declared in installer.h |
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string strInstallCfg = "../GameDataFolder/Add.cfg"; |
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string strEUFN = "Edition"; // GetUpdateStatus() may set this to "Edition-patch" later, but this is the assumed name of the new Edition folder in Updates/ |
| 29 |
|
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int globalizeData(void) |
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{ |
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busy = 1; |
| 33 |
using boost::lexical_cast; |
| 34 |
using boost::bad_lexical_cast; |
| 35 |
using namespace boost::gregorian; |
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using namespace boost::posix_time; |
| 37 |
ptime start_time(second_clock::local_time()); |
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|
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setStatusArea("Globalizing!"); |
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int err = 0; |
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int parts_done = 0; |
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remove("Globalize.log"); |
| 43 |
ofstream logfile("Globalize.log"); |
| 44 |
logfile << "Globalization started " << to_simple_string(start_time) << endl; |
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|
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try { // the levels Oni has...probably should have made a string array. Oops. |
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char levels_cstr[15][3] = {"0", "1", "2", "3", "4", "6", "8", "9", "10", "11", "12", "13", "14", "18", "19"}; |
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vector<string> levels; |
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for (int f = 0; f < 15; f++) { |
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levels.push_back(levels_cstr[f]); |
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} |
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|
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path Characters = "../GameDataFolder/level0_Characters"; |
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path Particles = "../GameDataFolder/level0_Particles"; |
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path Archive = "../GameDataFolder/Archive"; |
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path Textures = "../GameDataFolder/level0_Textures"; |
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path Sounds = "../GameDataFolder/level0_Sounds"; |
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path Animations = "../GameDataFolder/level0_Animations"; |
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path TRAC = Animations / "level0_TRAC"; |
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path TRAM = Animations / "level0_TRAM"; |
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|
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vector<path> GDFPaths; |
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GDFPaths.push_back(Particles); |
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GDFPaths.push_back(Textures); |
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GDFPaths.push_back(Sounds); |
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GDFPaths.push_back(TRAC); |
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GDFPaths.push_back(TRAM); |
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|
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path VanillaCharacters = "VanillaDats/level0_Final/level0_Characters/level0_Characters.oni"; |
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path VanillaParticles = "VanillaDats/level0_Final/level0_Particles/level0_Particles.oni"; |
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path VanillaTextures = "VanillaDats/level0_Final/level0_Textures/level0_Textures.oni"; |
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path VanillaSounds = "VanillaDats/level0_Final/level0_Sounds/level0_Sounds.oni"; |
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path VanillaAnimations = "VanillaDats/level0_Final/level0_Animations/level0_Animations.oni"; |
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path VanillaTRAC = "VanillaDats/level0_Final/level0_Animations/level0_TRAC.oni"; |
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path VanillaTRAM = "VanillaDats/level0_Final/level0_Animations/level0_TRAM.oni"; |
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|
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vector<path> VanillaPaths; |
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|
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VanillaPaths.push_back(VanillaParticles); |
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VanillaPaths.push_back(VanillaTextures); |
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VanillaPaths.push_back(VanillaSounds); |
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VanillaPaths.push_back(VanillaTRAC); |
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VanillaPaths.push_back(VanillaTRAM); |
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|
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setStatusArea("Removing old GameDataFolder...\n"); |
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logfile << "Removing old GameDataFolder...\n"; |
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remove_all( "../GameDataFolder/" ); |
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setStatusArea("Creating needed directories..."); |
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logfile << "Creating needed directories...\n"; |
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create_directory( "../GameDataFolder/" ); |
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|
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create_directory( "packages" ); |
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|
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if (exists("VanillaDats")) remove_all("VanillaDats"); |
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create_directory( "VanillaDats" ); |
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create_directory( "VanillaDats/level0_Final/" ); |
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create_directory( Characters ); |
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create_directory( Particles ); |
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create_directory( Archive ); |
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create_directory( Textures ); |
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create_directory( Sounds ); |
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create_directory( Animations ); |
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create_directory( TRAC ); |
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create_directory( TRAM ); |
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int num_levels = 0; |
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for(int i = 1; i < 15; i++) |
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{ |
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if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) { |
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num_levels++; |
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|
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} |
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} |
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logfile << "Exporting and moving...\n\n"; |
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int total_steps = 8 + 2 * num_levels; |
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|
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for(int i = 0; i < 15; i++) |
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{ |
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if (exists("../../GameDataFolder/level" + levels[i] + "_Final.dat")) { |
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logfile << "level" << levels[i] << "_Final\n"; |
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logfile << "\tExporting level" << levels[i] << "_Final.dat\n"; |
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setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " exporting level" + levels[i]+"_Final.dat"); |
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create_directory( "../GameDataFolder/level" + levels[i] + "_Final" ); |
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system((strOniSplit + " -export ../GameDataFolder/level" + levels[i] + "_Final ../../GameDataFolder/level" + levels[i] + "_Final.dat").c_str()); |
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create_directory( "VanillaDats/level" + levels[i] + "_Final" ); |
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create_directory( "VanillaDats/level" + levels[i] + "_Final/level" + levels[i] + "_Final" ); |
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|
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//Moves the AKEV and other files into a safe directory so that level specific textures are not globalized... |
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if ( strcmp(levels[i].c_str(), "0") ){ |
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create_directory( "../GameDataFolder/level" + levels[i] + "_Final/AKEV" ); |
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system((strOniSplit + " -move:overwrite ../GameDataFolder/level" + levels[i] + "_Final/AKEV ../GameDataFolder/level" + levels[i] + "_Final/AKEV*.oni").c_str()); |
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|
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} |
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|
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directory_iterator end_iter; |
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for ( directory_iterator dir_itr( "../GameDataFolder/level" + levels[i] + "_Final" ); dir_itr != end_iter; ++dir_itr ) |
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{ |
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if ( is_regular_file( dir_itr->status() ) ) |
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{ |
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if ( dir_itr->path().filename().substr(0,8) == "TXMPfail" || |
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dir_itr->path().filename().substr(0,9) == "TXMPlevel" || |
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( dir_itr->path().filename().substr(0,4) == "TXMP" && dir_itr->path().filename().find("intro")!=string::npos) || |
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dir_itr->path().filename().substr(0,4) == "TXMB" || |
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dir_itr->path().filename() == "M3GMpowerup_lsi.oni" || |
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dir_itr->path().filename() == "TXMPlsi_icon.oni" || |
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( dir_itr->path().filename().substr(0,4) == "TXMB" && dir_itr->path().filename().find("splash_screen.oni")!=string::npos) ) |
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{ |
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cout <<dir_itr->path().filename() << "\n"; |
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create_directory( dir_itr->path().parent_path() / "NoGlobal"); |
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if(!exists( dir_itr->path().parent_path() / "NoGlobal" / dir_itr->filename())) rename(dir_itr->path(), dir_itr->path().parent_path() / "NoGlobal" / |
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dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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else if (dir_itr->path().filename().substr(0,4) == "TRAC" |
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) { |
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cout <<dir_itr->path().filename() << "\n"; |
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if(!exists( TRAC / dir_itr->filename())) rename(dir_itr->path(), TRAC / dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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else if (dir_itr->path().filename().substr(0,4) == "TRAM") { |
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cout <<dir_itr->path().filename() << "\n"; |
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if(!exists( TRAM / dir_itr->filename())) rename(dir_itr->path(), TRAM / dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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else if (dir_itr->path().filename().substr(0,4) == "ONSK" || |
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dir_itr->path().filename().substr(0,4) == "TXMP") { |
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cout <<dir_itr->path().filename() << "\n";\ |
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create_directory( dir_itr->path().parent_path() / "TexFix"); |
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if(!exists( Textures / dir_itr->filename())) rename(dir_itr->path(), Textures / dir_itr->filename()); |
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} |
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else if (dir_itr->path().filename().substr(0,4) == "ONCC" |
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|| dir_itr->path().filename().substr(0,4) == "TRBS" |
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|| dir_itr->path().filename().substr(0,4) == "ONCV" |
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|| dir_itr->path().filename().substr(0,4) == "ONVL" |
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|| dir_itr->path().filename().substr(0,4) == "TRMA" |
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|| dir_itr->path().filename().substr(0,4) == "TRSC" |
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|| dir_itr->path().filename().substr(0,4) == "TRAS") { |
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cout <<dir_itr->path().filename() << "\n"; |
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if(!exists( Characters / dir_itr->filename())) rename(dir_itr->path(), Characters / dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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else if (dir_itr->path().filename().substr(0,4) == "OSBD" |
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|| dir_itr->path().filename().substr(0,4) == "SNDD") { |
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cout << dir_itr->path().filename() << "\n"; |
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if(!exists( Sounds / dir_itr->filename())) rename(dir_itr->path(), Sounds / dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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else if (dir_itr->path().filename().substr(0,5) == "BINA3" |
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|| dir_itr->path().filename().substr(0,10) == "M3GMdebris" |
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|| dir_itr->path().filename() == "M3GMtoxic_bubble.oni" |
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|| dir_itr->path().filename().substr(0,8) == "M3GMelec" |
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|| dir_itr->path().filename().substr(0,7) == "M3GMrat" |
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|| dir_itr->path().filename().substr(0,7) == "M3GMjet" |
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|| dir_itr->path().filename().substr(0,9) == "M3GMbomb_" |
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|| dir_itr->path().filename() == "M3GMbarab_swave.oni" |
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|| dir_itr->path().filename() == "M3GMbloodyfoot.oni" |
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){ |
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cout <<dir_itr->path().filename() << "\n"; |
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if(!exists( Particles / dir_itr->filename())) rename(dir_itr->path(), Particles / dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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else if (dir_itr->path().filename().substr(0,4) == "AGDB" |
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|| dir_itr->path().filename().substr(0,4) == "TRCM") { |
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cout <<dir_itr->path().filename() << "\n"; |
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|
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if(!exists( Archive / dir_itr->filename())) rename(dir_itr->path(), Archive / dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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else if (dir_itr->path().filename().substr(0,4) == "ONWC") { //fix for buggy ONWC overriding |
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cout <<dir_itr->path().filename() << "\n"; |
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|
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if(!exists( "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename())) |
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rename(dir_itr->path(), "VanillaDats/level0_Final/level0_Final/" + dir_itr->filename()); |
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else remove(dir_itr->path()); |
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} |
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|
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if (exists(dir_itr->path())) { |
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|
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} |
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else { |
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//logfile << "\tMoved file: " << dir_itr->path().filename() << "\n"; |
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} |
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} |
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|
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|
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|
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} |
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|
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logfile << "\tCleaning up TXMPs...\n"; |
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system( (strOniSplit + " -move:delete " + Textures.string() + " ../GameDataFolder/level" + levels[i] + "_Final/TXMP*.oni").c_str()); |
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|
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|
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if ( strcmp(levels[i].c_str(), "0") ){ |
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system((strOniSplit + " -move:overwrite ../GameDataFolder/level" + levels[i] + "_Final ../GameDataFolder/level" + levels[i] + "_Final/AKEV/AKEV*.oni").c_str()); |
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remove( "../GameDataFolder/level" + levels[i] + "_Final/AKEV" ); |
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} |
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|
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parts_done++; |
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|
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setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
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|
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} |
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} |
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logfile << "Reimporting levels\n"; |
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for (int i = 0; i < 15; i++) |
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{ |
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logfile << "\tReimporting level" << levels[i] << "_Final.oni\n"; |
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setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + " reimporting level" + levels[i]+"_Final.oni"); |
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logfile << (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level" |
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+ levels[i] + "_Final/level" + levels[i] + "_Final.oni >> Globalize.log").c_str() << '\n'; |
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string sys_str = (strOniSplit + " " + strImportOption + " ../GameDataFolder/level" + levels[i] + "_Final VanillaDats/level" + levels[i] + "_Final/level" |
| 251 |
+ levels[i] + "_Final/level" + levels[i] + "_Final.oni"); |
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system(sys_str.c_str() ); |
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setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
| 254 |
parts_done++; |
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} |
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create_directory( VanillaParticles.parent_path() ); |
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create_directory( VanillaTextures.parent_path() ); |
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create_directory( VanillaSounds.parent_path() ); |
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create_directory( VanillaAnimations.remove_filename() ); |
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|
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for(unsigned int j = 0; j < GDFPaths.size(); j++) { |
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logfile << "\tReimporting " << GDFPaths[j].filename() << ".oni\n"; |
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setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": reimporting " + GDFPaths[j].filename() ); |
| 264 |
system((strOniSplit + " " + strImportOption + " " + GDFPaths[j].string() + " " + VanillaPaths[j].string()).c_str()); |
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parts_done++; |
| 266 |
setProgressBar( (int)(1000 * (float)(parts_done) / (float)(total_steps) )); |
| 267 |
} |
| 268 |
logfile << "\nMoving level0_Characters\n"; |
| 269 |
setStatusArea("Step " + lexical_cast<std::string>(parts_done + 1) + "/" + lexical_cast<std::string>(total_steps) + ": moving level0_Characters" ); |
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copy((path)"../GameDataFolder/level0_Characters", (path)("VanillaDats/level0_Final")); |
| 271 |
GDFPaths.push_back( Characters ); |
| 272 |
for(int i = 0; i < GDFPaths.size(); i++) |
| 273 |
{ |
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directory_iterator end_iter; |
| 275 |
for ( directory_iterator dir_itr( GDFPaths[i] ); dir_itr != end_iter; ++dir_itr ) |
| 276 |
{ |
| 277 |
try |
| 278 |
{ |
| 279 |
rename(dir_itr->path(), "../GameDataFolder/level0_Final/" + dir_itr->path().filename() ); |
| 280 |
} |
| 281 |
catch(exception &ex) { |
| 282 |
|
| 283 |
} |
| 284 |
} |
| 285 |
} |
| 286 |
|
| 287 |
create_directory((path)"../GameDataFolder/IGMD"); |
| 288 |
copy((path)"packages/VanillaBSL/IGMD", (path)"../GameDataFolder"); |
| 289 |
setProgressBar( 1000 ); |
| 290 |
|
| 291 |
if(exists("../../persist.dat")) |
| 292 |
if(!exists("../persist.dat")) |
| 293 |
|
| 294 |
//TODO: Concatenate level0 Dirs. |
| 295 |
|
| 296 |
copy("../../persist.dat",".."); |
| 297 |
if(exists("../../key_config.txt")) |
| 298 |
if(!exists("../key_config.txt")) |
| 299 |
copy("../../key_config.txt",".."); |
| 300 |
|
| 301 |
#ifndef WIN32 |
| 302 |
/* On Mac only, set the current GDF to the AE GDF by writing to Oni's global preferences file (thankfully a standard OS X ".plist" XML file). |
| 303 |
Tests for presence of prefs with [ -f ] before doing anything so it doesn't create a partial prefs file -- just in case user has never |
| 304 |
run Oni before :-p */ |
| 305 |
string fullAEpath = escapePath(system_complete(".").parent_path().parent_path().string()); // get full path for Edition/ (Oni wants the folder that *contains* the GDF) |
| 306 |
char prefsCommand[300] = "[ -f ~/Library/Preferences/com.godgames.oni.plist ] && defaults write com.godgames.oni RetailInstallationPath -string '"; |
| 307 |
strcat(prefsCommand, fullAEpath.c_str()); |
| 308 |
strcat(prefsCommand, "'"); // path string is enclosed in single quotes to avoid the need to escape UNIX-unfriendly characters |
| 309 |
system(prefsCommand); |
| 310 |
#endif |
| 311 |
|
| 312 |
setStatusArea((string)"Done! Now select your mod packages and click install."); |
| 313 |
} |
| 314 |
catch (exception & ex) { |
| 315 |
setStatusArea("Warning, handled exception: " + (string)ex.what()); |
| 316 |
} |
| 317 |
|
| 318 |
ptime end_time(second_clock::local_time()); |
| 319 |
time_period total_time (start_time, end_time); |
| 320 |
logfile << "\n\nGlobalization ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length(); |
| 321 |
logfile.close(); |
| 322 |
busy = 0; |
| 323 |
return err; |
| 324 |
} |
| 325 |
|
| 326 |
vector<ModPackage> getPackages(string packageDir) |
| 327 |
{ |
| 328 |
vector<ModPackage> packages; |
| 329 |
ModPackage package; |
| 330 |
packages.reserve(256); |
| 331 |
fstream file; |
| 332 |
string filename = "\0"; |
| 333 |
string MODINFO_CFG = "Mod_Info.cfg"; |
| 334 |
|
| 335 |
try |
| 336 |
{ |
| 337 |
for (directory_iterator dir_itr(packageDir), end_itr; dir_itr != end_itr; ++dir_itr) |
| 338 |
{ |
| 339 |
file.open((dir_itr->path().string() + "/" + MODINFO_CFG).c_str()); |
| 340 |
|
| 341 |
if (!file.fail()) |
| 342 |
{ |
| 343 |
package = fileToModPackage(file); |
| 344 |
if (package.installerVersion.compare(INSTALLER_VERSION) < 1) // if mod requires newer version of the Installer, we won't add it to the list |
| 345 |
{ |
| 346 |
#ifdef WIN32 |
| 347 |
if (!package.platform.compare("Windows") || !package.platform.compare("Both")) // don't show package if it's not for the right OS |
| 348 |
#else |
| 349 |
if (!package.platform.compare("Macintosh") || !package.platform.compare("Both")) |
| 350 |
#endif |
| 351 |
packages.push_back(package); |
| 352 |
} |
| 353 |
} |
| 354 |
file.close(); |
| 355 |
file.clear(); |
| 356 |
} |
| 357 |
sort(packages.begin(), packages.end()); |
| 358 |
} |
| 359 |
catch (const std::exception & ex) |
| 360 |
{ |
| 361 |
cout << "Warning, something odd happened!\n"; |
| 362 |
} |
| 363 |
|
| 364 |
return packages; |
| 365 |
} |
| 366 |
|
| 367 |
ModPackage fileToModPackage(fstream &file) |
| 368 |
{ |
| 369 |
/* |
| 370 |
This converts a file to a ModPackage struct. |
| 371 |
|
| 372 |
A few notes... |
| 373 |
"iter" is the current word we are on. I should have named it "token" or something, but I don't have multiple iterators, so its ok. |
| 374 |
I refer to (*iter) at the beginning of each if statement block. I could probably store it as a variable, but I'm pretty sure that dereferencing a pointer\iterator isn't much |
| 375 |
slower than reading a variable. |
| 376 |
*/ |
| 377 |
ModPackage package; |
| 378 |
string line; |
| 379 |
static string AEInstallVersion = "AEInstallVersion"; // used for comparing to the current token... |
| 380 |
static string NameOfMod = "NameOfMod"; |
| 381 |
static string ARROW = "->"; |
| 382 |
static string ModString = "ModString"; |
| 383 |
static string Platform = "Platform"; |
| 384 |
static string HasOnis = "HasOnis"; |
| 385 |
static string HasDeltas = "HasDeltas"; |
| 386 |
static string HasBSL = "HasBSL"; |
| 387 |
static string HasDats = "HasDats"; |
| 388 |
static string IsEngine = "IsEngine"; |
| 389 |
static string Readme = "Readme"; |
| 390 |
static string GlobalNeeded = "GlobalNeeded"; |
| 391 |
static string Category = "Category"; |
| 392 |
static string Creator = "Creator"; |
| 393 |
while (!file.eof()) |
| 394 |
{ |
| 395 |
getline(file,line); |
| 396 |
vector<string> tokens; |
| 397 |
vector<string>::iterator iter; |
| 398 |
tokenize(line, tokens); |
| 399 |
if (tokens.capacity() >= 3) |
| 400 |
{ |
| 401 |
iter = tokens.begin(); |
| 402 |
|
| 403 |
if (!AEInstallVersion.compare(*iter)) |
| 404 |
{ |
| 405 |
iter++; iter++; |
| 406 |
package.installerVersion = *iter; |
| 407 |
} |
| 408 |
else if (!NameOfMod.compare(*iter)) |
| 409 |
{ |
| 410 |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) // iterates through the words, ends if it reaches the end of the line or a "//" comment |
| 411 |
{ |
| 412 |
if (ARROW.compare(*iter) && NameOfMod.compare(*iter)) // ignores "->" and "NameOfMod" |
| 413 |
package.name += *iter + " "; |
| 414 |
} |
| 415 |
} |
| 416 |
else if (!ModString.compare(*iter)) |
| 417 |
{ |
| 418 |
iter++; iter++; |
| 419 |
package.modStringName = *iter; |
| 420 |
iter++; |
| 421 |
package.modStringVersion = atoi((*iter).c_str()); |
| 422 |
} |
| 423 |
else if (!Platform.compare(*iter)) |
| 424 |
{ |
| 425 |
iter++; iter++; |
| 426 |
package.platform = *iter; |
| 427 |
} |
| 428 |
else if (!HasOnis.compare(*iter)) |
| 429 |
{ |
| 430 |
iter++; iter++; |
| 431 |
if (boost::iequals(*iter, "Yes")) package.hasOnis = 1; |
| 432 |
} |
| 433 |
else if (!HasBSL.compare(*iter)) |
| 434 |
{ |
| 435 |
iter++; iter++; |
| 436 |
if (toupper((*iter)[0]) == 'Y' && toupper((*iter)[1]) == 'E' && toupper((*iter)[2]) == 'S') package.hasBSL = true; |
| 437 |
else if (boost::iequals(*iter, "Addon")) package.hasAddon = true; |
| 438 |
} |
| 439 |
else if (!HasDeltas.compare(*iter)) |
| 440 |
{ |
| 441 |
iter++; iter++; |
| 442 |
if (toupper((*iter)[0]) == 'Y' && toupper((*iter)[1]) == 'E' && toupper((*iter)[2]) == 'S') package.hasDeltas = 1; |
| 443 |
} |
| 444 |
else if (!HasDats.compare(*iter)) |
| 445 |
{ |
| 446 |
iter++; iter++; |
| 447 |
if (toupper((*iter)[0]) == 'Y' && toupper((*iter)[1]) == 'E' && toupper((*iter)[2]) == 'S') package.hasDats = 1; |
| 448 |
} |
| 449 |
else if (!IsEngine.compare(*iter)) |
| 450 |
{ |
| 451 |
iter++; iter++; |
| 452 |
if (toupper((*iter)[0]) == 'Y' && toupper((*iter)[1]) == 'E' && toupper((*iter)[2]) == 'S') package.isEngine = 1; |
| 453 |
} |
| 454 |
else if (!GlobalNeeded.compare(*iter)) |
| 455 |
{ |
| 456 |
iter++; iter++; |
| 457 |
if (toupper((*iter)[0]) == 'Y' && toupper((*iter)[1]) == 'E' && toupper((*iter)[2]) == 'S') package.globalNeeded = 1; |
| 458 |
else if (toupper((*iter)[0]) == 'N' && toupper((*iter)[1]) == 'O') package.globalNeeded = 1; // only place where checking for "No" is important atm |
| 459 |
} |
| 460 |
else if (!Category.compare(*iter)) |
| 461 |
{ |
| 462 |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) |
| 463 |
{ |
| 464 |
if (ARROW.compare(*iter) && Category.compare(*iter)) // ignores "->" and "Category" |
| 465 |
package.category += *iter + " "; |
| 466 |
} |
| 467 |
} |
| 468 |
else if (!Creator.compare(*iter)) |
| 469 |
{ |
| 470 |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) |
| 471 |
{ |
| 472 |
if (ARROW.compare(*iter) && Creator.compare(*iter)) // ignores "->" and "Creator" |
| 473 |
package.creator += *iter + " "; |
| 474 |
} |
| 475 |
} |
| 476 |
else if (!Readme.compare(*iter)) |
| 477 |
{ |
| 478 |
for ( ; iter !=tokens.end() && SLASHSLASH.compare(*iter); iter++) |
| 479 |
{ |
| 480 |
if (ARROW.compare(*iter) && Readme.compare(*iter)) // ignores "->" and "Readme" |
| 481 |
{ |
| 482 |
if (!(*iter).compare("\\n")) package.readme += '\n'; |
| 483 |
else package.readme += *iter + " "; |
| 484 |
} |
| 485 |
} |
| 486 |
} |
| 487 |
} |
| 488 |
} |
| 489 |
|
| 490 |
return package; |
| 491 |
} |
| 492 |
|
| 493 |
void recompileAll(vector<string> installedMods) |
| 494 |
{try { |
| 495 |
busy = 1; |
| 496 |
using namespace boost::gregorian; |
| 497 |
using namespace boost::posix_time; |
| 498 |
using boost::lexical_cast; |
| 499 |
using boost::bad_lexical_cast; |
| 500 |
path vanilla_dir = "./VanillaDats/"; |
| 501 |
string importCommand = ""; |
| 502 |
int numberOfDats = 0; |
| 503 |
int j = 1; |
| 504 |
string datString; |
| 505 |
|
| 506 |
setStatusArea("Importing levels..."); |
| 507 |
|
| 508 |
std::stringstream out; |
| 509 |
|
| 510 |
ptime start_time(second_clock::local_time()); |
| 511 |
clearOldDats(); |
| 512 |
|
| 513 |
if(exists("Install.log")) remove("Install.log"); |
| 514 |
ofstream logfile("Install.log"); |
| 515 |
logfile << "Mod Installation started " << to_simple_string(start_time) << endl; |
| 516 |
logfile.close(); |
| 517 |
|
| 518 |
if(splitInstances == true) |
| 519 |
{ |
| 520 |
recursive_directory_iterator end_iter; |
| 521 |
|
| 522 |
for ( recursive_directory_iterator dir_itr( vanilla_dir ); |
| 523 |
dir_itr != end_iter; |
| 524 |
++dir_itr ) |
| 525 |
{ |
| 526 |
try{ |
| 527 |
if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1) |
| 528 |
{ |
| 529 |
numberOfDats++; |
| 530 |
} |
| 531 |
} |
| 532 |
catch(exception & ex) { |
| 533 |
remove("Install.log"); |
| 534 |
ofstream logfile("Install.log"); |
| 535 |
|
| 536 |
logfile << "Warning, exception " << ex.what() << "!"; |
| 537 |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
| 538 |
logfile.close(); |
| 539 |
} |
| 540 |
} |
| 541 |
try { |
| 542 |
out << numberOfDats; |
| 543 |
datString = out.str(); |
| 544 |
for ( recursive_directory_iterator dir_itr( vanilla_dir ); |
| 545 |
dir_itr != end_iter; |
| 546 |
++dir_itr ) |
| 547 |
{ |
| 548 |
try |
| 549 |
{ |
| 550 |
if ( is_directory( dir_itr->status() ) && dir_itr.level() == 1) |
| 551 |
{ |
| 552 |
importCommand = strOniSplit + " " + strImportOption + " " + dir_itr->path().parent_path().string() + '/' + dir_itr->path().filename(); |
| 553 |
for (unsigned int i = 0; i < installedMods.size(); ++i) { |
| 554 |
if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename() )) |
| 555 |
importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().parent_path().filename() + '/' + dir_itr->path().filename(); |
| 556 |
} |
| 557 |
importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log"; |
| 558 |
|
| 559 |
|
| 560 |
setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats |
| 561 |
setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " "); |
| 562 |
|
| 563 |
system(importCommand.c_str()); |
| 564 |
j++; |
| 565 |
} |
| 566 |
} |
| 567 |
catch ( const std::exception & ex ) |
| 568 |
{ |
| 569 |
remove("Install.log"); |
| 570 |
ofstream logfile("Install.log"); |
| 571 |
logfile << "Warning, exception " << ex.what() << "!"; |
| 572 |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
| 573 |
logfile.close(); |
| 574 |
} |
| 575 |
} |
| 576 |
} |
| 577 |
catch( const std::exception & ex ) { |
| 578 |
remove("Install.log"); |
| 579 |
ofstream logfile("Install.log"); |
| 580 |
logfile << "Warning, exception " << ex.what() << "!"; |
| 581 |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
| 582 |
logfile.close(); |
| 583 |
} |
| 584 |
} |
| 585 |
else if(splitInstances == false){ |
| 586 |
directory_iterator end_iter; |
| 587 |
|
| 588 |
for ( directory_iterator dir_itr( vanilla_dir ); |
| 589 |
dir_itr != end_iter; |
| 590 |
++dir_itr ) |
| 591 |
{ |
| 592 |
if ( is_directory( dir_itr->status() ) ) |
| 593 |
{ |
| 594 |
numberOfDats++; |
| 595 |
} |
| 596 |
} |
| 597 |
|
| 598 |
out << numberOfDats; |
| 599 |
datString = out.str(); |
| 600 |
|
| 601 |
for ( directory_iterator dir_itr( vanilla_dir ); |
| 602 |
dir_itr != end_iter; |
| 603 |
++dir_itr ) |
| 604 |
{ |
| 605 |
try |
| 606 |
{ |
| 607 |
if ( is_directory( dir_itr->status() ) ) |
| 608 |
{ |
| 609 |
importCommand = strOniSplit + " " + strImportOption + " " + vanilla_dir.string() + dir_itr->path().filename() + " "; |
| 610 |
for (unsigned int i = 0; i < installedMods.size(); ++i) { |
| 611 |
if (exists("packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename() )) |
| 612 |
importCommand += " packages/" + installedMods[i] + "/oni/" + dir_itr->path().filename(); |
| 613 |
} |
| 614 |
importCommand += " ../GameDataFolder/" + dir_itr->path().filename() + ".dat >> Install.log"; |
| 615 |
|
| 616 |
setProgressBar( (int)(1000 * (float)(j-1) / (float)numberOfDats) ); //100% * dat we're on / total dats |
| 617 |
setStatusArea("Step " + lexical_cast<std::string>(j) + '/' + lexical_cast<std::string>(numberOfDats)+ ": Importing " + dir_itr->path().filename() + " "); |
| 618 |
system(importCommand.c_str()); |
| 619 |
j++; |
| 620 |
} |
| 621 |
} |
| 622 |
catch ( const std::exception & ex ) |
| 623 |
{ |
| 624 |
remove("Install.log"); |
| 625 |
ofstream logfile("Install.log"); |
| 626 |
logfile << "Warning, exception " << ex.what() << "!"; |
| 627 |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
| 628 |
logfile.close(); |
| 629 |
} |
| 630 |
} |
| 631 |
} |
| 632 |
|
| 633 |
vector<string> BSLfolders; |
| 634 |
vector<string> skippedfolders; |
| 635 |
|
| 636 |
ofstream BSLlog("BSL.log"); |
| 637 |
for ( directory_iterator dir_itr( "../GameDataFolder/IGMD/" ), end_itr; |
| 638 |
dir_itr != end_itr; |
| 639 |
++dir_itr ) { |
| 640 |
if( exists(dir_itr->path().string() + "/ignore.txt") ){ |
| 641 |
BSLfolders.push_back(dir_itr->path().filename()); |
| 642 |
skippedfolders.push_back(dir_itr->path().filename()); |
| 643 |
} |
| 644 |
} |
| 645 |
|
| 646 |
for (int i = installedMods.size() - 1; i >= 0; i--) { //Iterates through the installed mods (backwards :P) |
| 647 |
for (unsigned int j = 0; j < globalPackages.size(); ++j) { //looking in the global packages |
| 648 |
if (globalPackages[j].modStringName == installedMods[i]) { //for a mod that has BSL in it |
| 649 |
if(!(globalPackages[j].hasAddon || globalPackages[j].hasBSL)) break; //skip non-BSL |
| 650 |
if( exists( "packages/" + globalPackages[j].modStringName + "/BSL/" ) ) { |
| 651 |
copyBSL("packages/" + globalPackages[j].modStringName + "/BSL", BSLfolders, globalPackages[j] ); |
| 652 |
BSLlog << "Copied " << globalPackages[j].modStringName << "!\n"; |
| 653 |
} |
| 654 |
} |
| 655 |
} |
| 656 |
} |
| 657 |
|
| 658 |
ModPackage emptyPackage; |
| 659 |
emptyPackage.modStringName = "VanillaBSL"; |
| 660 |
emptyPackage.hasBSL = 1; |
| 661 |
copyBSL("packages/VanillaBSL/IGMD", BSLfolders, emptyPackage); |
| 662 |
BSLlog.close(); |
| 663 |
|
| 664 |
logfile << "Writing config file"; |
| 665 |
writeInstalledMods(installedMods); |
| 666 |
setProgressBar(1000); |
| 667 |
|
| 668 |
string finallyDone = "Done! You can now play Oni."; |
| 669 |
setStatusArea(finallyDone); |
| 670 |
|
| 671 |
ptime end_time(second_clock::local_time()); |
| 672 |
time_period total_time (start_time, end_time); |
| 673 |
ofstream logfile2("Install.log", ios::app | ios::ate); |
| 674 |
string outstring = (string)"\n\nGlobalization ended " + to_simple_string(end_time) + "\nThe process took ";// + (string)total_time.length(); |
| 675 |
|
| 676 |
logfile2 << "\nInstallation ended " << to_simple_string(end_time) << "\nThe process took " << total_time.length(); |
| 677 |
logfile2.close(); |
| 678 |
|
| 679 |
Sleep(1000); |
| 680 |
setProgressBar(0); |
| 681 |
} |
| 682 |
catch(exception & ex) { |
| 683 |
remove("Install.log"); //why did we do this? :| |
| 684 |
ofstream logfile("Install.log"); |
| 685 |
logfile << "Warning, exception " << ex.what() << "!"; |
| 686 |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
| 687 |
logfile.close(); |
| 688 |
} |
| 689 |
busy = 0; |
| 690 |
} |
| 691 |
|
| 692 |
void copyBSL(string copypath, vector<string>& BSLfolders, ModPackage pkg) |
| 693 |
{ |
| 694 |
ofstream BSLlog("BSL2.log", ios::app ); |
| 695 |
|
| 696 |
try { |
| 697 |
for ( directory_iterator dir_itr( copypath ), end_itr; |
| 698 |
dir_itr != end_itr; |
| 699 |
++dir_itr ) { |
| 700 |
|
| 701 |
if ( is_directory( dir_itr->path() ) && dir_itr->path().string() != ".svn" ) { |
| 702 |
BSLlog << "Testing " << dir_itr->path().string() << " HasBSL: " << pkg.hasBSL << " HasAddon: " << pkg.hasAddon << "\n"; |
| 703 |
int skip_folder = 0; |
| 704 |
|
| 705 |
for(unsigned int k = 0; k < BSLfolders.size(); k++) {//iterate through already found BSL folders |
| 706 |
BSLlog << "testing " << dir_itr->path().filename() << " vs " << BSLfolders[k] << "\n"; |
| 707 |
if(dir_itr->path().filename() == BSLfolders[k]) { |
| 708 |
skip_folder = 1; |
| 709 |
BSLlog << "skipping " << BSLfolders[k] << " in " << pkg.modStringName << "\n"; |
| 710 |
break; |
| 711 |
} |
| 712 |
} |
| 713 |
if (!skip_folder && !exists("../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/ignore.txt")) { |
| 714 |
remove_all( "../GameDataFolder/IGMD/" + dir_itr->path().filename() ); |
| 715 |
Sleep(100); |
| 716 |
create_directory( "../GameDataFolder/IGMD/" + dir_itr->path().filename()); |
| 717 |
BSLlog << "Copied " << dir_itr->path().string() << " in " << pkg.modStringName << "!\n"; |
| 718 |
for ( directory_iterator bsl_itr( dir_itr->path() ); |
| 719 |
bsl_itr != end_itr; |
| 720 |
bsl_itr++ ) { |
| 721 |
if ( bsl_itr->path().extension() == ".bsl" ) { |
| 722 |
copy_file(bsl_itr->path(), "../GameDataFolder/IGMD/" + dir_itr->path().filename() + "/" + bsl_itr->path().filename()); |
| 723 |
} |
| 724 |
} |
| 725 |
BSLfolders.push_back( dir_itr->path().filename() ); //add back check for addon |
| 726 |
BSLlog << "Pushing " << dir_itr->path().filename() << "\n" ; |
| 727 |
} |
| 728 |
} |
| 729 |
} |
| 730 |
} |
| 731 |
catch ( const std::exception & ex ) |
| 732 |
{ |
| 733 |
setStatusArea("Warning, exception " + (string)ex.what() + "!"); |
| 734 |
while(1) Sleep(1000); |
| 735 |
} |
| 736 |
BSLlog.close(); |
| 737 |
|
| 738 |
} |
| 739 |
|
| 740 |
|
| 741 |
void writeInstalledMods(vector<string> installedMods) |
| 742 |
{ |
| 743 |
if ( exists( strInstallCfg ) ) |
| 744 |
{ |
| 745 |
remove( strInstallCfg ); |
| 746 |
} |
| 747 |
|
| 748 |
ofstream file(strInstallCfg.c_str()); |
| 749 |
|
| 750 |
vector<string>list = installedMods; |
| 751 |
vector<string>::iterator begin_iter = list.begin(); |
| 752 |
vector<string>::iterator end_iter = list.end(); |
| 753 |
|
| 754 |
sort( list.begin(), list.end() ); |
| 755 |
|
| 756 |
for( ; begin_iter != end_iter; ++begin_iter) { |
| 757 |
file << *begin_iter << " "; |
| 758 |
} |
| 759 |
|
| 760 |
file.close(); |
| 761 |
file.clear(); |
| 762 |
} |
| 763 |
|
| 764 |
vector<string> getInstallString(string Cfg) |
| 765 |
{ |
| 766 |
vector<string> returnval; |
| 767 |
string line; |
| 768 |
fstream file; |
| 769 |
|
| 770 |
if (exists( Cfg )) |
| 771 |
{ |
| 772 |
file.open(Cfg.c_str()); |
| 773 |
getline(file, line); |
| 774 |
tokenize(line, returnval); |
| 775 |
file.close(); |
| 776 |
file.clear(); |
| 777 |
sort(returnval.begin(), returnval.end()); |
| 778 |
} |
| 779 |
else cout << "fail"; |
| 780 |
|
| 781 |
return returnval; |
| 782 |
} |
| 783 |
|
| 784 |
/* GetUpdateStatus determines whether there is an update available. It is called once, *\ |
| 785 |
| on launch, by AEInstallerApp::OnInit(), and not only passes back a #defined result | |
| 786 |
| code, but also oversees the setting of data in the global structures currentAE and | |
| 787 |
| updateAE, which tell the Installer all the version information it needs to know. | |
| 788 |
| ---Return Values--- | |
| 789 |
| UPDATE_LOG_READ_ERR -- A log file could not be opened | |
| 790 |
| UPDATE_INST_REPL_ERR -- The Installer self-updating process failed | |
| 791 |
| UPDATE_MNTH_REQD_ERR -- The update is a patch, and the monthly release it | |
| 792 |
| patches is not installed | |
| 793 |
| UPDATE_NO_UPD_AVAIL -- Either there isn't an update in place, or it's not | |
| 794 |
| newer than what's installed | |
| 795 |
| UPDATE_SIMP_AVAIL -- An update is available | |
| 796 |
| UPDATE_GLOB_AVAIL -- An update is available that requires re-globalization | |
| 797 |
| afterwards (because of some notable change in the AE) | |
| 798 |
| UPDATE_INST_AVAIL -- An update is available that first requires the | |
| 799 |
| Installer to be replaced (when the new Installer | |
| 800 |
| launches, this function will be called again but will | |
| 801 |
| return UPDATE_SIMP_AVAIL or UPDATE_GLOB_AVAIL) | |
| 802 |
\* UPDATE_CONT_UPD -- Currently unused */ |
| 803 |
int GetUpdateStatus(Install_info_cfg *currentAE, Install_info_cfg *updateAE, bool *installerJustUpdated) |
| 804 |
{ |
| 805 |
fstream currentAECfg, updateAECfg, updateLog; |
| 806 |
string strInstaller = "Installer"; |
| 807 |
string strBeing = "being"; |
| 808 |
string strWas = "was"; // lol |
| 809 |
#ifdef WIN32 |
| 810 |
string strInstallerName = "AEInstaller.exe"; |
| 811 |
#else |
| 812 |
string strInstallerName = "Installer.app"; |
| 813 |
#endif |
| 814 |
|
| 815 |
// Try to get current AE's version info; if it doesn't exist, then the default version data for 2009-07 remains in place |
| 816 |
if (exists("packages/Globalize/Install_Info.cfg")) |
| 817 |
{ |
| 818 |
currentAECfg.open("packages/Globalize/Install_Info.cfg"); |
| 819 |
if (!currentAECfg.fail()) |
| 820 |
{ |
| 821 |
if (!ReadInstallInfoCfg(¤tAECfg, currentAE)) |
| 822 |
return UPDATE_LOG_READ_ERR; |
| 823 |
|
| 824 |
currentAECfg.close(); |
| 825 |
currentAECfg.clear(); |
| 826 |
} |
| 827 |
else |
| 828 |
return UPDATE_LOG_READ_ERR; |
| 829 |
} |
| 830 |
|
| 831 |
// Is there an update folder, and is it a monthly release or a patch? |
| 832 |
if (!exists("../updates/Edition")) |
| 833 |
{ |
| 834 |
strEUFN = "Edition-patch"; |
| 835 |
if (!exists("../updates/Edition-patch")) |
| 836 |
return UPDATE_NO_UPD_AVAIL; |
| 837 |
} |
| 838 |
|
| 839 |
// Unlike the current AE's version info, we *need* to find the update's version info or we won't continue |
| 840 |
string updateCfgPath = ("../updates/" + strEUFN + "/install/packages/Globalize/Install_Info.cfg"); |
| 841 |
updateAECfg.open(updateCfgPath.c_str()); |
| 842 |
if (!updateAECfg.fail()) |
| 843 |
{ |
| 844 |
if (!ReadInstallInfoCfg(&updateAECfg, updateAE)) |
| 845 |
return UPDATE_LOG_READ_ERR; |
| 846 |
|
| 847 |
updateAECfg.close(); |
| 848 |
updateAECfg.clear(); |
| 849 |
} |
| 850 |
else |
| 851 |
return UPDATE_LOG_READ_ERR; |
| 852 |
|
| 853 |
// Now we check for an Installer update in progress |
| 854 |
if (exists("Update.log")) |
| 855 |
{ |
| 856 |
updateLog.open("Update.log"); |
| 857 |
if (!updateLog.fail()) |
| 858 |
{ |
| 859 |
vector<string> lines; |
| 860 |
string line; |
| 861 |
int num_lines = 0; |
| 862 |
bool readingInstallerVersion = false, doneReadingFile = false; |
| 863 |
|
| 864 |
while (!updateLog.eof() && !doneReadingFile) |
| 865 |
{ |
| 866 |
getline(updateLog, line); |
| 867 |
lines.push_back(line); |
| 868 |
num_lines++; |
| 869 |
vector<string> tokens; |
| 870 |
vector<string>::iterator iter; |
| 871 |
tokenize(line, tokens); |
| 872 |
iter = tokens.begin(); |
| 873 |
if (!readingInstallerVersion && tokens.capacity() >= 4) |
| 874 |
{ |
| 875 |
if (!strInstaller.compare(*iter)) |
| 876 |
{ |
| 877 |
if (!strBeing.compare(*++iter)) |
| 878 |
readingInstallerVersion = true; |
| 879 |
else if (!strWas.compare(*iter)) |
| 880 |
*installerJustUpdated = true; // our third indirect return value after currentAE and updateAE |
| 881 |
} |
| 882 |
} |
| 883 |
else if (readingInstallerVersion && tokens.capacity() >= 3) |
| 884 |
{ |
| 885 |
readingInstallerVersion = false; |
| 886 |
string installerVersion = INSTALLER_VERSION; |
| 887 |
if (installerVersion.compare(*iter)) // then the shell script-powered replacement failed |
| 888 |
return UPDATE_INST_REPL_ERR; |
| 889 |
else |
| 890 |
{ |
| 891 |
updateLog.close(); |
| 892 |
updateLog.clear(); |
| 893 |
Sleep(1000); |
| 894 |
remove("Update.log"); |
| 895 |
ofstream newUpdateLog("Update.log"); |
| 896 |
if (!newUpdateLog.fail()) |
| 897 |
{ |
| 898 |
// Write over old log with updated information |
| 899 |
ptime startTime(second_clock::local_time()); |
| 900 |
string strStartTime = to_simple_string(startTime); |
| 901 |
string newUpdateLine = installerVersion + " on " + strStartTime; |
| 902 |
for (int a = 0; a < lines.capacity() - 2; a++) // if there were even lines in the log before this at all |
| 903 |
{ |
| 904 |
newUpdateLog << lines[a].c_str(); |
| 905 |
newUpdateLog << "\n"; |
| 906 |
} |
| 907 |
newUpdateLog << "Installer was updated to:\n"; |
| 908 |
newUpdateLog << newUpdateLine.c_str(); |
| 909 |
*installerJustUpdated = true; // this value is indirectly returned to AEInstallerAp::OnInit() |
| 910 |
doneReadingFile = true; |
| 911 |
newUpdateLog.close(); |
| 912 |
newUpdateLog.clear(); |
| 913 |
//return UPDATE_CONT_UPD; // as noted above, we are not using this return value; in fact, we want... |
| 914 |
// ...the code to continue running down through the Edition version check |
| 915 |
} |
| 916 |
else |
| 917 |
return UPDATE_LOG_READ_ERR; |
| 918 |
} |
| 919 |
} |
| 920 |
} |
| 921 |
updateLog.close(); |
| 922 |
updateLog.clear(); |
| 923 |
} |
| 924 |
else |
| 925 |
return UPDATE_LOG_READ_ERR; |
| 926 |
} |
| 927 |
|
| 928 |
if (updateAE->AEVersion.compare(currentAE->AEVersion) >= 1) // is the release update newer than what's installed? |
| 929 |
{ |
| 930 |
if (!strEUFN.compare("Edition-patch")) // if update is a patch... |
| 931 |
{ |
| 932 |
if (currentAE->AEVersion.compare(updateAE->AEVersion.substr(0, updateAE->AEVersion.length() - 1))) // ...is it for a different month? |
| 933 |
return UPDATE_MNTH_REQD_ERR; |
| 934 |
} |
| 935 |
string strNewInstallerPath = "../updates/" + strEUFN + "/install/" + strInstallerName; |
| 936 |
string installerVersion = INSTALLER_VERSION; |
| 937 |
if (updateAE->InstallerVersion.compare(installerVersion) >= 1) |
| 938 |
{ |
| 939 |
if (exists(strNewInstallerPath)) |
| 940 |
return UPDATE_INST_AVAIL; |
| 941 |
} |
| 942 |
else if (updateAE->globalizationRequired) |
| 943 |
return UPDATE_GLOB_AVAIL; |
| 944 |
else |
| 945 |
return UPDATE_SIMP_AVAIL; |
| 946 |
} |
| 947 |
else |
| 948 |
return UPDATE_NO_UPD_AVAIL; |
| 949 |
|
| 950 |
return UPDATE_NO_UPD_AVAIL; |
| 951 |
} |
| 952 |
|
| 953 |
bool ReadInstallInfoCfg(fstream *fileHandler, Install_info_cfg *info_cfg) |
| 954 |
{ |
| 955 |
vector<string> tokens; |
| 956 |
vector<string>::iterator iter; |
| 957 |
string line; |
| 958 |
string strAEVersion = "AE_Version"; |
| 959 |
string strInstallerVersion = "Installer_Version"; |
| 960 |
string strDaodanVersion = "Daodan_Version"; |
| 961 |
string strOniSplitVersion = "OniSplit_Version"; |
| 962 |
string strGUIWinVersion = "GUI_Win_Version"; |
| 963 |
string strGUIMacVersion = "GUI_Mac_Version"; |
| 964 |
string strReglobalize = "Reglobalize"; |
| 965 |
string strDeleteList = "Delete_List"; |
| 966 |
string strArrow = "->"; |
| 967 |
string strDoubleSlash = "//"; |
| 968 |
string strYes = "Yes"; // this is getting silly |
| 969 |
|
| 970 |
while (getline(*fileHandler, line)) |
| 971 |
{ |
| 972 |
StripNewlines(&line); |
| 973 |
tokenize(line, tokens); |
| 974 |
iter = tokens.begin(); |
| 975 |
|
| 976 |
if (tokens.size() >= 3) |
| 977 |
{ |
| 978 |
if (!strAEVersion.compare(*iter)) |
| 979 |
{ |
| 980 |
if (!strArrow.compare(*++iter)) |
| 981 |
info_cfg->AEVersion = *++iter; |
| 982 |
else |
| 983 |
return false; |
| 984 |
} |
| 985 |
else if (!strInstallerVersion.compare(*iter)) |
| 986 |
{ |
| 987 |
if (!strArrow.compare(*++iter)) |
| 988 |
info_cfg->InstallerVersion = *++iter; |
| 989 |
else |
| 990 |
return false; |
| 991 |
} |
| 992 |
else if (!strDaodanVersion.compare(*iter)) |
| 993 |
{ |
| 994 |
if (!strArrow.compare(*++iter)) |
| 995 |
info_cfg->DaodanVersion = *++iter; |
| 996 |
else |
| 997 |
return false; |
| 998 |
} |
| 999 |
else if (!strOniSplitVersion.compare(*iter)) |
| 1000 |
{ |
| 1001 |
if (!strArrow.compare(*++iter)) |
| 1002 |
info_cfg->OniSplitVersion = *++iter; |
| 1003 |
else |
| 1004 |
return false; |
| 1005 |
} |
| 1006 |
else if (!strGUIWinVersion.compare(*iter)) |
| 1007 |
{ |
| 1008 |
if (!strArrow.compare(*++iter)) |
| 1009 |
info_cfg->WinGUIVersion = *++iter; |
| 1010 |
else |
| 1011 |
return false; |
| 1012 |
} |
| 1013 |
else if (!strGUIMacVersion.compare(*iter)) |
| 1014 |
{ |
| 1015 |
if (!strArrow.compare(*++iter)) |
| 1016 |
info_cfg->MacGUIVersion = *++iter; |
| 1017 |
else |
| 1018 |
return false; |
| 1019 |
} |
| 1020 |
else if (!strReglobalize.compare(*iter)) |
| 1021 |
{ |
| 1022 |
if (!strArrow.compare(*++iter)) |
| 1023 |
{ |
| 1024 |
if (!strYes.compare(*++iter)) |
| 1025 |
info_cfg->globalizationRequired = true; |
| 1026 |
} |
| 1027 |
else |
| 1028 |
return false; |
| 1029 |
} |
| 1030 |
else if (!strDeleteList.compare(*iter)) |
| 1031 |
{ |
| 1032 |
// We need to perform a totally customized parsing process on this data |
| 1033 |
if (!strArrow.compare(*++iter)) |
| 1034 |
{ |
| 1035 |
vector<string> tokens2; |
| 1036 |
tokenize(line, tokens2, ","); // the paths on this line are comma-delimited, so we parse it again |
| 1037 |
vector<string>::iterator iter2 = tokens2.begin(); |
| 1038 |
string finalPath = ""; |
| 1039 |
for (; iter2 != tokens2.end(); iter2++) |
| 1040 |
{ |
| 1041 |
finalPath = finalPath + *iter2; |
| 1042 |
|
| 1043 |
string::size_type loc = finalPath.find("->", 0); // the first word will have "Delete_List ->" at the front, so let's cut that off |
| 1044 |
if (loc != string::npos) |
| 1045 |
finalPath = finalPath.substr(loc + 3, finalPath.size()); |
| 1046 |
|
| 1047 |
// If a path has '//' in it, it must contain some optional comments that were at the end of the Delete_List line |
| 1048 |
loc = finalPath.find("//", 0); |
| 1049 |
if (loc != string::npos) |
| 1050 |
finalPath = finalPath.substr(0, loc); |
| 1051 |
|
| 1052 |
// Trim a single space if it exists at the start or finish; putting more than one space after a comma will break this |
| 1053 |
if (finalPath.at(0) == ' ') |
| 1054 |
finalPath = finalPath.substr(1, finalPath.size()); |
| 1055 |
if (finalPath.at(finalPath.size() - 1) == ' ') |
| 1056 |
finalPath = finalPath.substr(0, finalPath.size() - 1); |
| 1057 |
|
| 1058 |
// If the tokenized path ends with a '\', then we assume it was followed by a comma |
| 1059 |
if (finalPath.at(finalPath.size() - 1) == '\\') |
| 1060 |
{ |
| 1061 |
finalPath = finalPath.substr(0, finalPath.size() - 1); // clip the '\' off the end of the string now that it served its purpose... |
| 1062 |
finalPath = finalPath + ","; // ...and add the actual comma back at the end |
| 1063 |
} |
| 1064 |
else // we can add the path to deleteList, and clear the path; otherwise it will be added to on the next iteration |
| 1065 |
{ |
| 1066 |
if (StringIsLegalPathForDeletion(finalPath)) // ...and it's not violating any of our security rules as to what can be deleted... |
| 1067 |
info_cfg->deleteList.push_back(finalPath); // ...then add it to our deleteList in memory |
| 1068 |
finalPath.clear(); // clear the token we were building up before the next pass |
| 1069 |
} |
| 1070 |
} |
| 1071 |
} |
| 1072 |
else |
| 1073 |
return false; |
| 1074 |
} |
| 1075 |
} |
| 1076 |
tokens.clear(); |
| 1077 |
} |
| 1078 |
|
| 1079 |
return true; |
| 1080 |
} |
| 1081 |
|
| 1082 |
// TODO: Fix security holes here |
| 1083 |
/* There is currently a security hole in this function; the first occurrence of a '.' not followed by a second '.' will prevent the function from |
| 1084 |
noticing an actual occurrence of '..' later in the string; iow, it only looks after the first period it finds for a second period. |
| 1085 |
A second hole is that the last slash will be trimmed from the path, but one could still use ".//" and it would get past this function, and |
| 1086 |
possibly be interpreted by the Boost file functions as "the current directory". Iow, both of these checks need to be iterative, not one-time. |
| 1087 |
Not too concerned about this at the moment, as only we of the AE Team are supplying the install_info file that this function is connected to. -I */ |
| 1088 |
|
| 1089 |
/* This function serves as a barrier against the Installer deleting files it shouldn't. *\ |
| 1090 |
| It tests for each of the following conditions in the path it is passed: | |
| 1091 |
| A. '..' as the whole path or '/..', '\..' anywhere in the path | |
| 1092 |
| Reason: Moving up from the parent directory, the Edition folder, would allow one | |
| 1093 |
| to delete anything on the hard drive, so all "parent path" references are illegal. | |
| 1094 |
| B. '/' at the beginning of the path | |
| 1095 |
| Reason: In Unix, this means the path starts from root level, as opposed to the | |
| 1096 |
| directory we will evaluate these paths as being relative to, which is Edition/. | |
| 1097 |
| C. '.' as the whole path | |
| 1098 |
| Reason: This would mean "the Edition folder", which is not allowed to be deleted. | |
| 1099 |
| D. 'GameDataFolder' at the end of the path | |
| 1100 |
| Reason: We don't allow the entire GDF to be deleted, only specific files in it. | |
| 1101 |
| E. '*' anywhere in the path | |
| 1102 |
| Reason: We don't want this interpreted as a wildcard; it's best to only delete | |
| 1103 |
*\ files by name. */ |
| 1104 |
bool StringIsLegalPathForDeletion(string word) |
| 1105 |
{ |
| 1106 |
string::size_type loc1, loc2; |
| 1107 |
|
| 1108 |
// Trim ending slashes in order to simplify the test |
| 1109 |
// Note that we're only altering the local copy of the string here |
| 1110 |
loc1 = word.find_last_of("\\", word.size()); |
| 1111 |
if (loc1 == word.size() - 1) |
| 1112 |
word.resize(word.size() - 1); |
| 1113 |
loc1 = word.find_last_of("/", word.size()); |
| 1114 |
if (loc1 == word.size() - 1) |
| 1115 |
word.resize(word.size() - 1); |
| 1116 |
|
| 1117 |
// Test B |
| 1118 |
loc1 = word.find_first_of("\\", 0); |
| 1119 |
if (loc1 == 0) |
| 1120 |
return false; // path begins with a slash, meaning root level of HD in Unix, an illegal path |
| 1121 |
loc1 = word.find_first_of("/", 0); |
| 1122 |
if (loc1 == 0) |
| 1123 |
return false; // path begins with a slash, meaning root level of HD in Unix, an illegal path |
| 1124 |
|
| 1125 |
// Test E |
| 1126 |
loc1 = word.find("*", 0); |
| 1127 |
if (loc1 != string::npos) // if we found our character before reaching the end of the string |
| 1128 |
return false; // path cannot contain the '*' character |
| 1129 |
|
| 1130 |
// Tests A (part 1) and C |
| 1131 |
loc1 = word.find(".", 0); |
| 1132 |
if (loc1 != string::npos) |
| 1133 |
{ |
| 1134 |
if (word.size() == 1) |
| 1135 |
return false; // path cannot be simply '.', referring to Edition folder itself |
| 1136 |
loc2 = word.find(".", loc1 + 1); |
| 1137 |
if (loc2 == loc1 + 1) // make sure this second period comes after the first one |
| 1138 |
if (word.size() == 2) |
| 1139 |
return false; // not allowed to reference a parent directory |
| 1140 |
} |
| 1141 |
|
| 1142 |
// Test A (part 2) |
| 1143 |
loc1 = word.find("/..", 0); |
| 1144 |
if (loc1 != string::npos) |
| 1145 |
return false; // not allowed to reference a parent directory |
| 1146 |
loc1 = word.find("\\..", 0); |
| 1147 |
if (loc1 != string::npos) |
| 1148 |
return false; // not allowed to reference a parent directory |
| 1149 |
|
| 1150 |
// Test D |
| 1151 |
loc1 = word.find("GameDataFolder", 0); |
| 1152 |
if (loc1 == word.size() - 14) // if "GameDataFolder" is the last 14 characters of the string... |
| 1153 |
return false; // not allowed to delete the GDF |
| 1154 |
|
| 1155 |
return true; |
| 1156 |
} |
| 1157 |
|
| 1158 |
bool ProcessInstallerUpdate(Install_info_cfg *currentAE, Install_info_cfg *updateAE) |
| 1159 |
{ |
| 1160 |
ofstream file; |
| 1161 |
string shellScript; |
| 1162 |
|
| 1163 |
ptime startTime(second_clock::local_time()); |
| 1164 |
string strStartTime = to_simple_string(startTime); |
| 1165 |
string progressMsg = "Installer being updated to:\n" + |
| 1166 |
updateAE->InstallerVersion + " on " + strStartTime; |
| 1167 |
file.open("Update.log"); |
| 1168 |
if (!file.fail()) |
| 1169 |
file << progressMsg.c_str(); |
| 1170 |
file.close(); |
| 1171 |
file.clear(); |
| 1172 |
|
| 1173 |
string popenCommand = "../updates/" + strEUFN + "/install/"; |
| 1174 |
#ifdef WIN32 |
| 1175 |
// TODO: Fill in Windows equivalent of code below :-3 |
| 1176 |
popenCommand = "replace_installer.bat"; |
| 1177 |
#else |
| 1178 |
// We can't just use '~' to mean "the home directory" because we need to check the path in C... |
| 1179 |
// ...so we actually get the current user's shortname and manually construct the path to home |
| 1180 |
FILE *fUserName = NULL; |
| 1181 |
char chrUserName[32]; |
| 1182 |
fUserName = popen("whoami", "r"); |
| 1183 |
fgets(chrUserName, sizeof(chrUserName), fUserName); |
| 1184 |
pclose(fUserName); |
| 1185 |
string strUserName = (string)chrUserName; // stringsblaaarrrgggghhhh |
| 1186 |
int endOfName = strUserName.find("\n", 0); |
| 1187 |
string pathToTrash = "/Users/" + strUserName.substr(0, endOfName) + "/.Trash/"; |
| 1188 |
tm tmStartTime = to_tm(startTime); |
| 1189 |
pathToTrash = pathToTrash + "Old_Edition_files_" + currentAE->AEVersion + "_" + boost::lexical_cast<string>(tmStartTime.tm_hour) + "-" + |
| 1190 |
boost::lexical_cast<string>(tmStartTime.tm_min) + "-" + boost::lexical_cast<string>(tmStartTime.tm_sec); // lol |
| 1191 |
create_directory(pathToTrash); |
| 1192 |
// The script takes as a parameter the path the old Installer should go to, in quotes |
| 1193 |
popenCommand = "bash " + popenCommand + "replace_installer.sh " + pathToTrash + "/Installer.app"; |
| 1194 |
|
| 1195 |
#endif |
| 1196 |
file.close(); |
| 1197 |
file.clear(); |
| 1198 |
#ifdef WIN32 |
| 1199 |
system(popenCommand.c_str()); |
| 1200 |
#else |
| 1201 |
popen(popenCommand.c_str(), "r"); |
| 1202 |
#endif |
| 1203 |
return true; // returning 'true' tells the Installer to quit itself ASAP so it can be replaced by the process that is now running |
| 1204 |
} |
| 1205 |
|
| 1206 |
bool ProcessAEUpdate(Install_info_cfg *currentAE, Install_info_cfg *updateAE, bool *installerJustUpdated) |
| 1207 |
{ |
| 1208 |
fstream file; |
| 1209 |
string line; |
| 1210 |
vector<string> tokens, updateStarted; |
| 1211 |
string strInstaller = "Installer"; |
| 1212 |
string strWas = "was"; |
| 1213 |
string strPathToEUFN = ("../updates/" + strEUFN + "/"); // strEUFN is set by GetUpdateStatus() |
| 1214 |
string strPathToEUFNInstall = ("../updates/" + strEUFN + "/install/"); |
| 1215 |
string strPathToEUFNPackages = ("../updates/" + strEUFN + "/install/packages/"); |
| 1216 |
string strPathToPackages = "packages/"; |
| 1217 |
string strGlobalize = "Globalize/"; |
| 1218 |
string strOniSplit = "OniSplit.exe"; |
| 1219 |
string strDaodan = "binkw32.dll"; |
| 1220 |
string strWinGUI = "onisplit_gui.exe"; |
| 1221 |
string strWinGUILang = "ospgui_lang.ini"; |
| 1222 |
string strMacGUI = "AETools.app"; |
| 1223 |
#ifdef WIN32 |
| 1224 |
string strOniApp = "Oni.exe"; |
| 1225 |
#else |
| 1226 |
string strOniApp = "Oni.app"; |
| 1227 |
#endif |
| 1228 |
bool needNewTrashDir = false; |
| 1229 |
bool readingVerAndDate = false; |
| 1230 |
|
| 1231 |
// TODO: Fill in Windows equivalent of code below |
| 1232 |
#ifdef WIN32 |
| 1233 |
string strTrashDir = "Trash\\"; |
| 1234 |
#else |
| 1235 |
FILE *fUserName = NULL; |
| 1236 |
char chrUserName[32]; |
| 1237 |
fUserName = popen("whoami", "r"); |
| 1238 |
fgets(chrUserName, sizeof(chrUserName), fUserName); |
| 1239 |
pclose(fUserName); |
| 1240 |
string strUserName = (string)chrUserName; // stringsblaaarrrgggghhhh |
| 1241 |
int endOfName = strUserName.find("\n", 0); |
| 1242 |
string strTrashDir = "/Users/" + strUserName.substr(0, endOfName) + "/.Trash/"; |
| 1243 |
#endif |
| 1244 |
|
| 1245 |
// Write to log that we are beginning the update process |
| 1246 |
ptime startTime(second_clock::local_time()); |
| 1247 |
string strStartTime = to_simple_string(startTime); |
| 1248 |
string progressMsg = "\nEdition being updated to:\n" + |
| 1249 |
updateAE->AEVersion + " on " + strStartTime; |
| 1250 |
file.open("Update.log"); |
| 1251 |
if (!file.fail()) |
| 1252 |
file << progressMsg.c_str(); |
| 1253 |
|
| 1254 |
if (*installerJustUpdated) // then we want to know what folder in the Trash the Installer was placed in... |
| 1255 |
{ |
| 1256 |
while (!file.eof()) // ...so we read the log to get the timestamp so we know the name of the folder that should be in the Trash |
| 1257 |
{ |
| 1258 |
getline(file, line); |
| 1259 |
tokenize(line, tokens); |
| 1260 |
|
| 1261 |
if (tokens.capacity() >= 4) |
| 1262 |
if (!strInstaller.compare(tokens[0])) |
| 1263 |
if (!strWas.compare(tokens[1])) |
| 1264 |
readingVerAndDate = true; |
| 1265 |
if (readingVerAndDate && tokens.capacity() >= 3) |
| 1266 |
tokenize(tokens[2], updateStarted, "-"); |
| 1267 |
} |
| 1268 |
if (updateStarted.capacity() < 3) |
| 1269 |
needNewTrashDir = true; |
| 1270 |
else |
| 1271 |
{ |
| 1272 |
strTrashDir = strTrashDir + "Old_Edition_files_" + currentAE->AEVersion + "-" + |
| 1273 |
updateStarted[0] + "-" + updateStarted[1] + "-" + updateStarted[2] + "/"; |
| 1274 |
if (!exists(strTrashDir)) |
| 1275 |
needNewTrashDir = true; |
| 1276 |
} |
| 1277 |
} |
| 1278 |
#ifndef WIN32 |
| 1279 |
if (!*installerJustUpdated || needNewTrashDir) // prepare a new directory for deleted files to go to |
| 1280 |
{ |
| 1281 |
tm tmStartTime = to_tm(startTime); |
| 1282 |
strTrashDir = strTrashDir + "Old_Edition_files_" + currentAE->AEVersion + "_" + boost::lexical_cast<string>(tmStartTime.tm_hour) + "-" + |
| 1283 |
boost::lexical_cast<string>(tmStartTime.tm_min) + "-" + boost::lexical_cast<string>(tmStartTime.tm_sec) + "/"; |
| 1284 |
create_directory(strTrashDir); |
| 1285 |
} |
| 1286 |
#endif |
| 1287 |
file.close(); |
| 1288 |
file.clear(); |
| 1289 |
|
| 1290 |
// Special code to replace our special files -- the Oni app, OniSplit, the Daodan DLL, and the GUI for OniSplit |
| 1291 |
if (exists(strPathToEUFN + strOniApp)) |
| 1292 |
{ |
| 1293 |
if (exists(strOniApp)) |
| 1294 |
rename((path)strOniApp, (path)(strTrashDir + strOniApp)); |
| 1295 |
rename((path)(strPathToEUFN + strOniApp), (path)strOniApp); |
| 1296 |
} |
| 1297 |
if (updateAE->OniSplitVersion.compare(currentAE->OniSplitVersion) >= 1) |
| 1298 |
{ |
| 1299 |
if (exists(strPathToEUFNInstall + strOniSplit)) |
| 1300 |
{ |
| 1301 |
if (exists(strOniSplit)) |
| 1302 |
rename((path)strOniSplit, (path)(strTrashDir + strOniSplit)); |
| 1303 |
rename((path)(strPathToEUFNInstall + strOniSplit), (path)strOniSplit); |
| 1304 |
} |
| 1305 |
} |
| 1306 |
#ifdef WIN32 |
| 1307 |
if (updateAE->DaodanVersion.compare(currentAE->DaodanVersion) >= 1) |
| 1308 |
{ |
| 1309 |
if (exists(strPathToEUFN + strDaodan)) |
| 1310 |
{ |
| 1311 |
if (exists(("../" + strDaodan))) |
| 1312 |
rename((path)("../" + strDaodan), (path)(strTrashDir + strDaodan)); |
| 1313 |
rename((path)(strPathToEUFN + strDaodan), (path)("../" + strDaodan)); |
| 1314 |
} |
| 1315 |
} |
| 1316 |
if (updateAE->WinGUIVersion.compare(currentAE->WinGUIVersion) >= 1) |
| 1317 |
{ |
| 1318 |
if (exists(strPathToEUFNInstall + strWinGUI)) |
| 1319 |
{ |
| 1320 |
if (exists((path)strWinGUI)) |
| 1321 |
rename((path)strWinGUI, (path)(strTrashDir + strWinGUI)); |
| 1322 |
if (exists(strWinGUILang)) |
| 1323 |
rename((path)strWinGUILang, (path)(strTrashDir + strWinGUILang)); |
| 1324 |
rename((path)(strPathToEUFNInstall + strWinGUI), (path)strWinGUI); |
| 1325 |
rename((path)(strPathToEUFNInstall + strWinGUILang), (path)strWinGUILang); |
| 1326 |
} |
| 1327 |
} |
| 1328 |
#else |
| 1329 |
if (updateAE->MacGUIVersion.compare(currentAE->MacGUIVersion) >= 1) |
| 1330 |
{ |
| 1331 |
if (exists(strPathToEUFN + strMacGUI)) |
| 1332 |
{ |
| 1333 |
if (exists(("../" + strMacGUI))) |
| 1334 |
rename((path)("../" + strMacGUI), (path)(strTrashDir + strMacGUI)); |
| 1335 |
rename((path)(strPathToEUFN + strMacGUI), (path)("../" + strMacGUI)); |
| 1336 |
} |
| 1337 |
} |
| 1338 |
#endif |
| 1339 |
|
| 1340 |
// Now we trash whatever's in DeleteList; this allows us to clear out obsolete files in the previous AE install |
| 1341 |
// Before moving a file to the Trash, we need to make sure each of the file's parent paths exists in the Trash... |
| 1342 |
// ...so we iterate through the hierarchy of the file path, checking for each one and creating it if necessary |
| 1343 |
for (vector<string>::iterator iter = updateAE->deleteList.begin(); iter != updateAE->deleteList.end(); iter++) |
| 1344 |
{ |
| 1345 |
string thePath = *iter; |
| 1346 |
if (exists((path)("../" + thePath))) |
| 1347 |
{ |
| 1348 |
string aParentPath; |
| 1349 |
string::size_type curPos = thePath.find("/", 0); |
| 1350 |
if (curPos != string::npos) |
| 1351 |
aParentPath = thePath.substr(0, curPos); |
| 1352 |
string::size_type lastPos = curPos; |
| 1353 |
while (curPos != string::npos && curPos < thePath.size()) |
| 1354 |
{ |
| 1355 |
aParentPath = aParentPath + thePath.substr(lastPos, curPos - lastPos); |
| 1356 |
if (!exists(strTrashDir + aParentPath)) |
| 1357 |
create_directory(strTrashDir + aParentPath); |
| 1358 |
lastPos = curPos + 1; |
| 1359 |
curPos = thePath.find("/", lastPos); |
| 1360 |
aParentPath = aParentPath + "/"; |
| 1361 |
} |
| 1362 |
#ifndef WIN32 |
| 1363 |
rename((path)("../" + thePath), (path)(strTrashDir + thePath)); |
| 1364 |
#else |
| 1365 |
remove((path)("../" + thePath)); |
| 1366 |
#endif |
| 1367 |
} |
| 1368 |
} |
| 1369 |
|
| 1370 |
// Now we crawl the update's package folders for newer versions and move them over, trashing ones that are already present |
| 1371 |
vector<ModPackage> updatePackages, currentPackages; |
| 1372 |
bool matchFound; |
| 1373 |
updatePackages.reserve(256); |
| 1374 |
currentPackages.reserve(256); |
| 1375 |
|
| 1376 |
currentPackages = getPackages(); |
| 1377 |
updatePackages = getPackages(strPathToEUFNPackages); |
| 1378 |
|
| 1379 |
for (vector<ModPackage>::iterator iter1 = updatePackages.begin(); iter1 != updatePackages.end(); iter1++) |
| 1380 |
{ |
| 1381 |
matchFound = false; |
| 1382 |
for (vector<ModPackage>::iterator iter2 = currentPackages.begin(); iter2 != currentPackages.end(); iter2++) |
| 1383 |
{ |
| 1384 |
if (!iter1->modStringName.compare(iter2->modStringName)) |
| 1385 |
{ |
| 1386 |
matchFound = true; |
| 1387 |
if (iter1->modStringVersion > iter2->modStringVersion) |
| 1388 |
{ |
| 1389 |
#ifndef WIN32 |
| 1390 |
rename((path)(strPathToPackages + iter2->modStringName), (path)(strTrashDir + iter2->modStringName)); |
| 1391 |
#else |
| 1392 |
remove((path)(strPathToPackages + iter2->modStringName)); |
| 1393 |
#endif |
| 1394 |
rename((path)(strPathToEUFNPackages + iter1->modStringName), (path)(strPathToPackages + iter1->modStringName)); |
| 1395 |
} |
| 1396 |
} |
| 1397 |
} |
| 1398 |
if (!matchFound) // then there's no old package in the way, so just move in the one from the update |
| 1399 |
rename((path)(strPathToEUFNPackages + iter1->modStringName), (path)(strPathToPackages + iter1->modStringName)); |
| 1400 |
} |
| 1401 |
|
| 1402 |
// Next, we get a list of which files and folders in the update's Globalize folder to move over; all files not starting with '.' will be moved... |
| 1403 |
// ...and folders which do not exist in the current AE will be created there |
| 1404 |
vector<string> foldersToMake, filesToMove; |
| 1405 |
string thePath; |
| 1406 |
for (recursive_directory_iterator dir_itr(strPathToEUFNPackages + strGlobalize), end_itr; dir_itr != end_itr; ++dir_itr) |
| 1407 |
{ |
| 1408 |
thePath = dir_itr->path().string(); |
| 1409 |
MakePathLocalToGlobalize(&thePath); |
| 1410 |
if (is_regular_file(dir_itr->status())) |
| 1411 |
{ |
| 1412 |
if (dir_itr->filename().at(0) != '.') // skip over dot-files, which are invisible in Unix |
| 1413 |
filesToMove.push_back(thePath); |
| 1414 |
} |
| 1415 |
else if (is_directory(dir_itr->status())) |
| 1416 |
{ |
| 1417 |
if (!exists(strPathToPackages + strGlobalize + thePath)) |
| 1418 |
foldersToMake.push_back(thePath); |
| 1419 |
} |
| 1420 |
} |
| 1421 |
// Sort the foldersToMake strings by length, which is a fast solution to the problem of "How do we make sure we create folder 'parent/'... |
| 1422 |
// ...before folder 'parent/child/'"? |
| 1423 |
sort(foldersToMake.begin(), foldersToMake.end(), SortBySize); // SortBySize is a custom comparison function found later in this source file |
| 1424 |
// First make the folders that don't exist in the current AE, so all the files have a place to go |
| 1425 |
for (vector<string>::iterator iter = foldersToMake.begin(); iter != foldersToMake.end(); iter++) |
| 1426 |
{ |
| 1427 |
create_directory(strPathToPackages + strGlobalize + *iter); |
| 1428 |
} |
| 1429 |
for (vector<string>::iterator iter = filesToMove.begin(); iter != filesToMove.end(); iter++) |
| 1430 |
{ |
| 1431 |
if (exists(strPathToPackages + strGlobalize + *iter)) |
| 1432 |
rename((path)(strPathToPackages + strGlobalize + *iter), (path)(strTrashDir + *iter)); |
| 1433 |
rename((path)(strPathToEUFNPackages + strGlobalize + *iter), (path)(strPathToPackages + strGlobalize + *iter)); |
| 1434 |
} |
| 1435 |
|
| 1436 |
// Clean up after ourselves, trashing any packages or programs in the update package that are not newer than the current AE |
| 1437 |
create_directory(strTrashDir + "Unneeded update files"); |
| 1438 |
rename((path)strPathToEUFN, (path)(strTrashDir + "Unneeded update files/" + strEUFN)); |
| 1439 |
|
| 1440 |
// Write to log that we are finished with update |
| 1441 |
ptime end_time(second_clock::local_time()); |
| 1442 |
string progressMsg2 = "Edition was updated to:\n" + |
| 1443 |
updateAE->AEVersion + " on " + to_simple_string(end_time); |
| 1444 |
|
| 1445 |
file.open("Update.log"); |
| 1446 |
|
| 1447 |
if(!file.fail()) |
| 1448 |
file.write(progressMsg2.c_str(), sizeof(progressMsg2.c_str())); |
| 1449 |
|
| 1450 |
file.close(); |
| 1451 |
file.clear(); |
| 1452 |
|
| 1453 |
if (updateAE->globalizationRequired) |
| 1454 |
CheckForGlobalization(true); // the 'true' value forces re-globalization |
| 1455 |
|
| 1456 |
globalPackages = getPackages(); // refresh the list in memory |
| 1457 |
|
| 1458 |
// TODO: Refresh the packages list in the window |
| 1459 |
|
| 1460 |
return true; |
| 1461 |
} |
| 1462 |
|
| 1463 |
/* MakePathLocalToGlobalize is a function used once by ProcessAEUpdate() that takes a file in an \ |
| 1464 |
| update's Globalize folder and changes its path, originally relative to the Installer, to be | |
| 1465 |
| relative to the structure of the Globalize folder; this makes it easier to have the Installer | |
| 1466 |
\ move said file from an update's Globalize folder to the current Globalize folder. */ |
| 1467 |
void MakePathLocalToGlobalize(string *installerBasedPath) |
| 1468 |
{ |
| 1469 |
int deleteToHere = 0; |
| 1470 |
deleteToHere = installerBasedPath->find("Globalize/"); |
| 1471 |
if (deleteToHere != 0) |
| 1472 |
{ |
| 1473 |
deleteToHere += strlen("Globalize/"); |
| 1474 |
installerBasedPath->erase(0, deleteToHere); |
| 1475 |
} |
| 1476 |
} |
| 1477 |
|
| 1478 |
/* SortBySize is a custom comparison function that we call when using the C++ sort() function in \ |
| 1479 |
\ ProcessAEUpdate() on some strings that we want to sort by length. */ |
| 1480 |
bool SortBySize(string a, string b) |
| 1481 |
{ |
| 1482 |
return (a.size() < b.size()); |
| 1483 |
} |
| 1484 |
|
| 1485 |
//stolen token function... |
| 1486 |
void tokenize(const string& str, vector<string>& tokens, const string& delimiters) |
| 1487 |
{ |
| 1488 |
// Skip delimiters at beginning. |
| 1489 |
string::size_type lastPos = str.find_first_not_of(delimiters, 0); |
| 1490 |
// Find first "non-delimiter". |
| 1491 |
string::size_type pos = str.find_first_of(delimiters, lastPos); |
| 1492 |
|
| 1493 |
while (string::npos != pos || string::npos != lastPos) |
| 1494 |
{ |
| 1495 |
// Found a token, add it to the vector. |
| 1496 |
tokens.push_back(str.substr(lastPos, pos - lastPos)); |
| 1497 |
// Skip delimiters. Note the "not_of" |
| 1498 |
lastPos = str.find_first_not_of(delimiters, pos); |
| 1499 |
// Find next "non-delimiter" |
| 1500 |
pos = str.find_first_of(delimiters, lastPos); |
| 1501 |
} |
| 1502 |
} |
| 1503 |
|
| 1504 |
/* StripNewlines() gets rids of any linebreaks that come from text returned by getline(); \ |
| 1505 |
| getline() should be stripping those out, but Windows CR/LF files seem to be sneaking | |
| 1506 |
\ some extra return characters into strings in the ReadInstallInfoCfg() function. */ |
| 1507 |
void StripNewlines(string *theLine) |
| 1508 |
{ |
| 1509 |
int deleteFromHere = 0; |
| 1510 |
deleteFromHere = theLine->find("\r"); |
| 1511 |
if (deleteFromHere > 0) |
| 1512 |
theLine->erase(deleteFromHere, theLine->size()); |
| 1513 |
} |
| 1514 |
|
| 1515 |
void clearOldDats(void) { |
| 1516 |
directory_iterator end_iter_gdf; |
| 1517 |
for ( directory_iterator dir_itr_gdf( "../GameDataFolder" ); |
| 1518 |
dir_itr_gdf != end_iter_gdf; |
| 1519 |
++dir_itr_gdf ) |
| 1520 |
{ |
| 1521 |
if ( dir_itr_gdf->path().extension() == ".dat" || dir_itr_gdf->path().extension() == ".raw" || dir_itr_gdf->path().extension() == ".sep" ) { |
| 1522 |
remove( dir_itr_gdf->path() ); |
| 1523 |
} |
| 1524 |
|
| 1525 |
} |
| 1526 |
|
| 1527 |
} |
| 1528 |
|
| 1529 |
// this function copies files and directories. If copying a |
| 1530 |
// directory to a directory, it copies recursively. |
| 1531 |
|
| 1532 |
//pardon the mess, I did this at midnight, and had to fix a bug |
| 1533 |
void copy( const path & from_ph, |
| 1534 |
const path & to_ph ) |
| 1535 |
{ |
| 1536 |
cout << to_ph.string() << "\n"; |
| 1537 |
// Make sure that the destination, if it exists, is a directory |
| 1538 |
if((exists(to_ph) && !is_directory(to_ph)) || (!exists(from_ph))) cout << "error"; |
| 1539 |
if(!is_directory(from_ph)) |
| 1540 |
{ |
| 1541 |
|
| 1542 |
if(exists(to_ph)) |
| 1543 |
{ |
| 1544 |
copy_file(from_ph,to_ph/from_ph.filename()); |
| 1545 |
} |
| 1546 |
else |
| 1547 |
{ |
| 1548 |
try{ |
| 1549 |
|
| 1550 |
copy_file(from_ph,to_ph); |
| 1551 |
} |
| 1552 |
catch (exception ex){ |
| 1553 |
cout << from_ph.string() << " to " << to_ph.string() << "\n"; |
| 1554 |
} |
| 1555 |
} |
| 1556 |
|
| 1557 |
} |
| 1558 |
else if(from_ph.filename() != ".svn") |
| 1559 |
{ |
| 1560 |
path destination; |
| 1561 |
if(!exists(to_ph)) |
| 1562 |
{ |
| 1563 |
destination=to_ph; |
| 1564 |
} |
| 1565 |
else |
| 1566 |
{ |
| 1567 |
destination=to_ph/from_ph.filename(); |
| 1568 |
} |
| 1569 |
|
| 1570 |
for(directory_iterator i(from_ph); i!=directory_iterator(); ++i) |
| 1571 |
{ |
| 1572 |
//the idiot who coded this in the first place (not me) |
| 1573 |
//forgot to make a new directory. Exception city. x_x |
| 1574 |
create_directory(destination); |
| 1575 |
copy(*i,destination/i->filename()); |
| 1576 |
} |
| 1577 |
} |
| 1578 |
} |
| 1579 |
|
| 1580 |
void copy_directory( const path &from_dir_ph, |
| 1581 |
const path &to_dir_ph) |
| 1582 |
{ |
| 1583 |
if(!exists(from_dir_ph) || !is_directory(from_dir_ph) |
| 1584 |
|| exists(to_dir_ph)) |
| 1585 |
cout << !exists(from_dir_ph) << " " << !is_directory(from_dir_ph) |
| 1586 |
<< " " << exists(to_dir_ph); |
| 1587 |
|
| 1588 |
# ifdef BOOST_POSIX |
| 1589 |
struct stat from_stat; |
| 1590 |
if ( (::stat( from_dir_ph.string().c_str(), &from_stat ) != 0) |
| 1591 |
|| ::mkdir(to_dir_ph.native_directory_string().c_str(), |
| 1592 |
from_stat.st_mode)!=0) |
| 1593 |
# endif |
| 1594 |
} |
| 1595 |
|
| 1596 |
string escapePath(string input) |
| 1597 |
{ |
| 1598 |
string output; |
| 1599 |
string escape_me = "& ;()|<>\"'\\#*?$"; |
| 1600 |
for (unsigned int i = 0; i < input.size(); i++) |
| 1601 |
{ |
| 1602 |
for (unsigned int j = 0; j < escape_me.size(); j++) |
| 1603 |
if (input[i] == escape_me[j]) |
| 1604 |
output += '\\'; |
| 1605 |
output += input[i]; |
| 1606 |
} |
| 1607 |
return output; |
| 1608 |
} |
| 1609 |
|
| 1610 |
Install_info_cfg::Install_info_cfg() |
| 1611 |
{ |
| 1612 |
AEVersion = "2009-07b"; |
| 1613 |
InstallerVersion = "1.0.1"; |
| 1614 |
DaodanVersion = "1.0"; |
| 1615 |
OniSplitVersion = "0.9.38.0"; |
| 1616 |
WinGUIVersion = "0"; |
| 1617 |
MacGUIVersion = "0"; |
| 1618 |
patch = false; |
| 1619 |
globalizationRequired = false; |
| 1620 |
deleteList.reserve(255); |
| 1621 |
} |
| 1622 |
|
| 1623 |
ModPackage::ModPackage() |
| 1624 |
{ |
| 1625 |
isInstalled = true; // replace with function |
| 1626 |
name = ""; |
| 1627 |
modStringName = ""; |
| 1628 |
modStringVersion = 0; |
| 1629 |
platform = "Both"; |
| 1630 |
hasOnis = false; |
| 1631 |
hasDeltas = false; |
| 1632 |
hasBSL = false; |
| 1633 |
hasAddon = false; |
| 1634 |
hasDats = false; |
| 1635 |
category = ""; |
| 1636 |
creator = ""; |
| 1637 |
isEngine = false; |
| 1638 |
readme = ""; |
| 1639 |
globalNeeded = true; |
| 1640 |
} |
| 1641 |
#ifndef WIN32 |
| 1642 |
void Sleep(int ms) |
| 1643 |
{ |
| 1644 |
sleep(ms / 1000); |
| 1645 |
} |
| 1646 |
#endif |
| 1647 |
#ifdef WIN32 |
| 1648 |
|
| 1649 |
void RedirectIOToConsole() |
| 1650 |
{ |
| 1651 |
int hConHandle; |
| 1652 |
long lStdHandle; |
| 1653 |
CONSOLE_SCREEN_BUFFER_INFO coninfo; |
| 1654 |
FILE *fp; |
| 1655 |
|
| 1656 |
// allocate a console for this app |
| 1657 |
AllocConsole(); |
| 1658 |
|
| 1659 |
// set the screen buffer to be big enough to let us scroll text |
| 1660 |
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), |
| 1661 |
&coninfo); |
| 1662 |
coninfo.dwSize.Y = MAX_CONSOLE_LINES; |
| 1663 |
SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), |
| 1664 |
coninfo.dwSize); |
| 1665 |
|
| 1666 |
// redirect unbuffered STDOUT to the console |
| 1667 |
lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE); |
| 1668 |
hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); |
| 1669 |
fp = _fdopen( hConHandle, "w" ); |
| 1670 |
*stdout = *fp; |
| 1671 |
setvbuf( stdout, NULL, _IONBF, 0 ); |
| 1672 |
|
| 1673 |
// redirect unbuffered STDIN to the console |
| 1674 |
lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE); |
| 1675 |
hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); |
| 1676 |
fp = _fdopen( hConHandle, "r" ); |
| 1677 |
*stdin = *fp; |
| 1678 |
setvbuf( stdin, NULL, _IONBF, 0 ); |
| 1679 |
|
| 1680 |
// redirect unbuffered STDERR to the console |
| 1681 |
lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE); |
| 1682 |
hConHandle = _open_osfhandle(lStdHandle, _O_TEXT); |
| 1683 |
fp = _fdopen( hConHandle, "w" ); |
| 1684 |
*stderr = *fp; |
| 1685 |
setvbuf( stderr, NULL, _IONBF, 0 ); |
| 1686 |
|
| 1687 |
// make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog |
| 1688 |
// point to console as well |
| 1689 |
ios::sync_with_stdio(); |
| 1690 |
} |
| 1691 |
#endif |