--- AE/Installer/trunk/source/aeinstallerapp.cpp 2009/07/05 14:11:22 382 +++ AE/Installer/trunk/source/aeinstallerapp.cpp 2009/07/06 00:59:40 385 @@ -137,6 +137,7 @@ bool AEInstallerApp::OnInit() #endif //anything after this is done after the window appears... + if ( !exists("../GameDataFolder") ) { wxMessageDialog* YesNoDialog = new wxMessageDialog(TheWindow, "You haven't globalized yet! \nYou must globalize to use the Anniversary Edition framework. \nWould you like to globalize now? (This could take a while...)\n(Selecting \"No\" will exit this program...)", "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION , wxDefaultPosition);