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root/Oni2/AE/Installer/trunk/source/aeinstallerapp.cpp
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Comparing AE/Installer/trunk/source/aeinstallerapp.cpp (file contents):
Revision 382 by iritscen, Sun Jul 5 14:11:22 2009 UTC vs.
Revision 385 by gumby, Mon Jul 6 00:59:40 2009 UTC

# Line 137 | Line 137 | bool AEInstallerApp::OnInit()
137   #endif
138  
139          //anything after this is done after the window appears...
140 +
141          if ( !exists("../GameDataFolder") )
142          {
143                  wxMessageDialog* YesNoDialog = new wxMessageDialog(TheWindow,           "You haven't globalized yet! \nYou must globalize to use the Anniversary Edition framework. \nWould you like to globalize now? (This could take a while...)\n(Selecting \"No\" will exit this program...)",  "AE Installer Alert",  wxYES_NO | wxICON_EXCLAMATION       , wxDefaultPosition);

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