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root/Oni2/AE/Installer/trunk/source/aeinstallerapp.cpp
Revision: 356
Committed: Thu Jun 18 22:30:46 2009 UTC (16 years, 3 months ago) by gumby
Content type: text/x-c++src
File size: 4276 byte(s)
Log Message:

File Contents

# Content
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: aeinstallerapp.cpp
3 // Purpose:
4 // Author:
5 // Modified by:
6 // Created: 07/05/2009 17:23:39
7 // RCS-ID:
8 // Copyright:
9 // Licence:
10 /////////////////////////////////////////////////////////////////////////////
11
12 #include "boost/filesystem.hpp" // includes all needed Boost.Filesystem declarations
13 #include "boost/lexical_cast.hpp" //int -> string
14 using namespace boost::filesystem;
15 // For compilers that support precompilation, includes "wx/wx.h".
16 #include "wx/wxprec.h"
17
18 #ifdef __BORLANDC__
19 #pragma hdrstop
20 #endif
21
22 #ifndef WX_PRECOMP
23 #include "wx/wx.h"
24 #endif
25
26 ////@begin includes
27 ////@end includes
28
29 #include "aeinstallerapp.h"
30 #include <string>
31
32 ////@begin XPM images
33 ////@end XPM images
34
35
36 /*
37 * Application instance implementation
38 */
39
40 ////@begin implement app
41 IMPLEMENT_APP( AEInstallerApp )
42 ////@end implement app
43
44
45 /*
46 * AEInstallerApp type definition
47 */
48
49 IMPLEMENT_CLASS( AEInstallerApp, wxApp )
50
51
52 /*
53 * AEInstallerApp event table definition
54 */
55
56 BEGIN_EVENT_TABLE( AEInstallerApp, wxApp )
57
58 ////@begin AEInstallerApp event table entries
59 ////@end AEInstallerApp event table entries
60
61 END_EVENT_TABLE()
62
63
64 /*
65 * Constructor for AEInstallerApp
66 */
67
68 AEInstallerApp::AEInstallerApp()
69 {
70 Init();
71 }
72
73
74 /*
75 * Member initialisation
76 */
77
78 void AEInstallerApp::Init()
79 {
80 ////@begin AEInstallerApp member initialisation
81 ////@end AEInstallerApp member initialisation
82 }
83
84 /*
85 * Initialisation for AEInstallerApp
86 */
87
88 bool AEInstallerApp::OnInit()
89 {
90 ////@begin AEInstallerApp initialisation
91 // Remove the comment markers above and below this block
92 // to make permanent changes to the code.
93
94 #if wxUSE_XPM
95 wxImage::AddHandler(new wxXPMHandler);
96 #endif
97 #if wxUSE_LIBPNG
98 wxImage::AddHandler(new wxPNGHandler);
99 #endif
100 #if wxUSE_LIBJPEG
101 wxImage::AddHandler(new wxJPEGHandler);
102 #endif
103 #if wxUSE_GIF
104 wxImage::AddHandler(new wxGIFHandler);
105 #endif
106 MainWindow* mainWindow = new MainWindow( NULL );
107 mainWindow->Show(true);
108 ////@end AEInstallerApp initialisation
109 TheWindow = mainWindow;
110
111 //anything after this is done after the window appears...
112 if ( !exists("../GameDataFolder") ) {
113 wxMessageDialog* YesNoDialog = new wxMessageDialog(TheWindow, "You haven't globalized yet! \nYou must globalize to use the Anniversary Edition framework. \nWould you like to globalize now? (This could take a while...)\n(Selecting \"No\" will exit this program...)", "AE Installer Alert", wxYES_NO | wxICON_EXCLAMATION , wxDefaultPosition);
114
115 if (YesNoDialog->ShowModal() == wxID_NO) { //if the user said no...
116 TheWindow->Close();
117 }
118 else {
119 //globalize...
120 }
121 }
122
123 return true;
124 }
125
126
127 void setStatusArea( string s ) {
128 wxString wxs(s.c_str(), wxConvUTF8);
129
130 TheWindow->StatusArea->SetStatusText( wxs );
131 //TheWindow->StatusArea->SetStatusText(s.c_str());
132 //StatusArea->SetStatusText(_(s.c_str()));
133 //(*TheStatusBar)->SetStatusText(_(s.c_str()));
134 //AEInstallerApp::
135 // TheWindow->StatusArea->SetStatusText("hi");
136 //mainWindow
137 //itemFrame1->StatusArea->SetStatusText(_"lol");
138 //MainWindow.StatusArea->SetStatusText("hi");
139 // class AbstractStatusNotifier { public: virtual void NotifyStatus(const wxString &statusString) = 0; };
140 //class StatusBarStatusNotifier : public AbstractStatusNotifier { wxStatusBar *statusbar; StatusBarStatusNotifier(wxStatusBar *bar) : statusbar(bar) { } ;
141 //void NotifyStatus(const wxString &status) { statusbar->SetStatus(status); } }
142
143
144 //MainWindow::StatusArea->
145 //MainWindow::MainWindow().SetSize(MainWindow::MainWindow().GetRect().GetWidth(), MainWindow::MainWindow().GetRect().GetHeight()+1);
146
147 //MainWindow::StatusBar->SetLabel("Importing Files...");
148 //StatusBar->SetLabel(s);
149 //->SetLabel(s);
150
151 }
152
153
154 /*
155 * Cleanup for AEInstallerApp
156 */
157
158 int AEInstallerApp::OnExit()
159 {
160 ////@begin AEInstallerApp cleanup
161 return wxApp::OnExit();
162 ////@end AEInstallerApp cleanup
163 }
164 void doglobalizeData() {
165 //TheWindow->Disable();
166 globalizeData();
167 #ifdef WIN32
168 while(1) Sleep(-1);
169 #endif
170 //TheWindow->Enable();
171 //setStatusArea((string)"Test1");
172 }