Cleaning up obsolete files.
Windows fixes.
Adding first cutscene fixed for 16:10 and 16:9 screens.
Forgot to add the weapon pics for the diary pages ^_^
Finally committing EdT's diary pages for the new weapons.
small fix
Tentative batch file.
Fixes for WIN32
Adding Install_Info.cfg to correct place in packages, and adding replace_installer.sh to incorrect place (it should go in the install/ folder in the actual release).
Adding update feature; moving/neatening some code; adding globals.h
Fixed fail filename. :) Was causing buggy looking male running animations.
Changed level texture stuff
One more package fix.
Correcting some package categories.
Fixed buggy BSL stuff
Added bsl support
Updating version numbers for 2009-07b release.
Level3 crash fix
Delorean++
Fixed windows bug with window during globalization Fixed bug with improper install order.
Fixed glass breaking particle
Fixed missnamed ONCC
Fixed ONVL again
Fixed weapons
Fixed w10_sni
Moving UltimateMode to NextRelease
ONVL relocated Moved UltimateMode
Fixed about window
fixed onvl bug
Replacing old sep/nosep detection code with #ifdefs.
Uploading fixed read-me, corrected about box text.
rename ahoy
just in case, backup
Fixed BGI Striker
Fixed persist.dat and key_config.txt copying (thx Gumby). Enclosed Windows-only code in #ifdef.
Added .Net check.
moved VanillaDats to install\
Fixed fail persist.dat\key_config.txt copy bug
Fixed broken exception handling Fixed ONWC globalizing fail Uncommented verbose logfile
Fixed key_config copying bug and Mac GDF pref-writing bug.
Fixed split Globalization log
(Red)Added Win7 Taskbar Progress
Implemented escapePath() to fix path bug on Mac side.
added escapePath, use for escaping unix strings
Fixed menu (Actually in previous commit, this one is a dummy commit)
Fixed ONWC Globalization bug Added code for copying persist.dat and keyconfig.txt
about.cpp about.h
Added undo.xpm Added aelogosmall.xpm
Updating Xcode project and project read-me.
Adding read-me, removing install_order.txt.
Fixed typo in Subjugator weapon page.
Added check on Mac side for mono framework.
Updated Main Menu to reflect July release, not June. Touched up and fixed minor errors in some mod info files.
Adding GDF switch code to Mac side post-globalization. Preparing way for new code (search for 'CIP' in proj). Clarifying re-globalization warning.
Removing chaingun movie, adding icon file.
hi :)
Fixed broken configs
Added better efx to the Chaingun Fixed broken config files.
Fixed glass breaking Balanced Chaingun
Fixed OptionsPanel->Show refreshing issue.
Fixed globalization log writes. Removed reporting of all file names during globalization.
Re-fixing Credits, lose changes again AND DIE ^_^. Updating to-do list in main_window.cpp.
fixed location of SUBTmessages.oni
Tweaking AE version text in WMDDdialog_mainmenu.
Renaming pkg folders to match current mod names.
Reorganizing
Globalize.oni -> Globalize.log ;)
Fixed MainWindow::OnReGlobalizeButtonClick()
Fixed AEInstallerApp::OnInit()
Fixed bug where IGMD would be in the wrong place
Fixed bugs: Missing globalize code on start possibly fixed adv option menu type "Step33/36" const thing in struct ModPackage
Finished installer 1.0 except for icons
Mac fixes -- status bar and sleep code.
Fixing silly typo in build instructions.
Adding build instructions for Mac project.
Moving proj in one level to match my real working copy's hierarchy.
Replacing CLI proj with GUI proj.
Attempting to start over from scratch with xcode/.
Replacing CLI proj with GUI proj.
"Seperated" => "Separated".
Added a border, probably
Changed Info panel to be set by SetValue() rather than SetLabel()
Rolled installer.cpp code into mainwindow.cpp, do not build installer.cpp. Also converted all newlines to Windows format just to be safe.
Replacing old CLI source with new GUI source.
Added uninstall options. Added PC Demo\Mac detection. Added installed_something detection.