Windows fixes.
Adding first cutscene fixed for 16:10 and 16:9 screens.
Forgot to add the weapon pics for the diary pages ^_^
Finally committing EdT's diary pages for the new weapons.
hopefully a fix
small fix
Tentative batch file.
Fixes for WIN32
Adding Install_Info.cfg to correct place in packages, and adding replace_installer.sh to incorrect place (it should go in the install/ folder in the actual release).
Adding update feature; moving/neatening some code; adding globals.h
Fixed(?) Code.
Added Flatline.
ZOMG FLATLINE
fixed testclient
Fixed fail filename. :) Was causing buggy looking male running animations.
Added d_distance and d_location
Ahem.
Reupping dll
Added in all colors Fixed Guard whatever for Daodan_Console.h
Added Weapon information for dropped weapons Started on adding new dsay colors
some things
Added AI deafness for Shinobi mode --- Turned on gl mod by default -- Fixed gl mod Fixed gamma ramp --- Added typedef onibool Added variable ai2_deaf
Changed Kangaroo cheat description. Feel free to refine the Easter Egg more, or delete it completely... http://oni.bungie.org/community/forum/viewtopic.php?pid=20621#p20621
int32_t cheat_oldhealth = 1; int32_t cheat_oldmaxhealth = 1; Added "tellmetheversion", needs a version number.
Added BSL stuff, and fixed some Character enum stuff.
Changed level texture stuff
command line arguments (btw Oni's AUrBuildArgumentList doesn't follow C standards, this confused me for ages)
One more package fix.
Correcting some package categories.
Fixed buggy BSL stuff
Added bsl support
lolol bugfix
release
Flatline
marypoppins & kangaroo
ninja mode tweak, level 1 easier, level 2 might be possible
some cheats, im a little confused about flags, see how far you can get in level 1 with ninja mode on (shinobi) :3
DDrCheater
bsl thingy
Started Bink.h...I probably did it all wrong. :p Some minor BSL stuff.
fixed
daodan.dll and binkw32 import lib
widescreen patch
fixed sprintf
int32rand
Daodan_BSL
Daodan_Console
Updating version numbers for 2009-07b release.
Added ActiveCharacter struct and associated structs...
Added flags
at least it doesnt crash
it doesnt work :(
fixed :D
getting closer...
CHAR test
ARGB8888 Textures
Level3 crash fix
Delorean++
Fixed windows bug with window during globalization Fixed bug with improper install order.
slight change to the multibyte patch now that i know what it does :P
Fixed glass breaking particle
Fixed missnamed ONCC
Fixed ONVL again
Fixed weapons
Fixed w10_sni
Moving UltimateMode to NextRelease
ONVL relocated Moved UltimateMode
Fixed about window
fixed onvl bug
Replacing old sep/nosep detection code with #ifdefs.
Uploading fixed read-me, corrected about box text.
rename ahoy
just in case, backup
Fixed BGI Striker
Fixed persist.dat and key_config.txt copying (thx Gumby). Enclosed Windows-only code in #ifdef.
Added .Net check.
moved VanillaDats to install\
Fixed fail persist.dat\key_config.txt copy bug
Fixed broken exception handling Fixed ONWC globalizing fail Uncommented verbose logfile
Fixed key_config copying bug and Mac GDF pref-writing bug.