Revision
358 -
Directory Listing
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Modified
Fri Jun 19 22:25:08 2009 UTC
(16 years, 10 months ago)
by
gumby
Diff to
previous 357
Fixed bugs:
Missing globalize code on start
possibly fixed adv option menu
type "Step33/36"
const thing in struct ModPackage
Revision
326 -
Directory Listing
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Modified
Thu May 28 10:33:59 2009 UTC
(16 years, 11 months ago)
by
rossy
Diff to
previous 325
This is the first "non-working" commit of Daodan. For this reason, the last fully working release is in the /release/ folder while the current build is in the /build/ folder. The reason it's not working is that I'm trying to write a "proper" windowed mode by replacing ONrPlatform_Initialize and gl_platform_initialize. I'm currently in the middle of rewriting gl_platform_initialize and Oni's draw engine doesn't like the new code.
Revision
325 -
Directory Listing
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Modified
Tue May 26 18:51:14 2009 UTC
(16 years, 11 months ago)
by
iritscen
Diff to
previous 324
Rolled installer.cpp code into mainwindow.cpp, do not build installer.cpp.
Also converted all newlines to Windows format just to be safe.
Revision
291 -
Directory Listing
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Modified
Sat Apr 4 04:48:56 2009 UTC
(17 years ago)
by
gumby
Diff to
previous 290
Adding Rain.zip. Stick it wherever for a test package.
Path in source code should refer to the folder you extract to.