Revision
358 -
Directory Listing
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Modified
Fri Jun 19 22:25:08 2009 UTC
(16 years, 3 months ago)
by
gumby
Diff to
previous 357
Fixed bugs:
Missing globalize code on start
possibly fixed adv option menu
type "Step33/36"
const thing in struct ModPackage
Revision
326 -
Directory Listing
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Modified
Thu May 28 10:33:59 2009 UTC
(16 years, 4 months ago)
by
rossy
Diff to
previous 325
This is the first "non-working" commit of Daodan. For this reason, the last fully working release is in the /release/ folder while the current build is in the /build/ folder. The reason it's not working is that I'm trying to write a "proper" windowed mode by replacing ONrPlatform_Initialize and gl_platform_initialize. I'm currently in the middle of rewriting gl_platform_initialize and Oni's draw engine doesn't like the new code.
Revision
325 -
Directory Listing
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Modified
Tue May 26 18:51:14 2009 UTC
(16 years, 4 months ago)
by
iritscen
Diff to
previous 324
Rolled installer.cpp code into mainwindow.cpp, do not build installer.cpp.
Also converted all newlines to Windows format just to be safe.
Revision
291 -
Directory Listing
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Modified
Sat Apr 4 04:48:56 2009 UTC
(16 years, 6 months ago)
by
gumby
Diff to
previous 290
Adding Rain.zip. Stick it wherever for a test package.
Path in source code should refer to the folder you extract to.