| File |
Last Change
|
|---|---|
nikanabo/
|
208 (18 years ago) by geyser: |
VisualSwapcodes/
|
250 (17 years ago) by alloc: |
OniWindowMover/
|
257 (17 years ago) by alloc: |
OniTrainer/
|
258 (17 years ago) by alloc: |
oup/
|
321 (16 years ago) by alloc: |
AE/
|
325 (16 years ago) by iritscen: Rolled installer.cpp code into mainwindow.cpp, do not build installer.cpp. Also converted all newlines to Windows format just to be safe. |
Daodan/
|
326 (16 years ago) by rossy: This is the first "non-working" commit of Daodan. For this reason, the last fully working release is in the /release/ folder while the current build is in the /build/ folder. The reason it's not working is that I'm trying to write a "proper" windowed mode by replacing ONrPlatform_Initialize and gl_platform_initialize. I'm currently in the middle of rewriting gl_platform_initialize and Oni's draw engine doesn't like the new code. |