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Last Change
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208 (18 years ago) by geyser: |
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250 (17 years ago) by alloc: |
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257 (16 years ago) by alloc: |
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258 (16 years ago) by alloc: |
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321 (16 years ago) by alloc: |
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325 (16 years ago) by iritscen: Rolled installer.cpp code into mainwindow.cpp, do not build installer.cpp. Also converted all newlines to Windows format just to be safe. |
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326 (16 years ago) by rossy: This is the first "non-working" commit of Daodan. For this reason, the last fully working release is in the /release/ folder while the current build is in the /build/ folder. The reason it's not working is that I'm trying to write a "proper" windowed mode by replacing ONrPlatform_Initialize and gl_platform_initialize. I'm currently in the middle of rewriting gl_platform_initialize and Oni's draw engine doesn't like the new code. |